Tag Archives: Nintendo

Stupidly Expensive $$$ & Rare SWITCH Games

I’ve been collecting Nintendo SWITCH games since 2017 and I’m surprised to see many of them have become stupidly expensive $$$ & rare. What is YOUR most valuable physical Switch game?

GAMES SHOWN:

Shantae And The Pirate’s Curse
Fast RMX (SEALED)
RXN (Limited Edition)
Worms: W.M.D
Baldur’s Gate 1 & 2 Enhanced Edition
Mushihimesama [Collector’s Edition]
Outlast Bundle Of Terror
Outlast 2
Thimbleweed Park (Big Box Edition)
Deathsmiles I & II [Love Max Edition]

Top 20 Best Selling Nintendo Switch Games (SO FAR in 2025)

The Nintendo Switch is awesome because it’s basically the Swiss Army knife of gaming consoles—one minute it’s a handheld you’re sneaking into bed like contraband candy, the next it’s a full-blown living room party machine that somehow convinces grandma to play Mario Kart like a Formula 1 racer. It’s the only device where you can slay dragons on the bus, build islands during your lunch break, and then smack your best friend with a virtual shell in the same evening, all without burning out your TV or your social life. In short, it’s gaming’s ultimate shape-shifter—half-console, half-handheld, all chaos.

Here are the Top 20 Best-Selling Nintendo Switch Games of All Time as of ~March-April 2025, based primarily on data from NintendoLife, VGChartz plus Nintendo’s financials.

Rank Game Units Sold (Millions)
1 Mario Kart 8 Deluxe ~ 68.20 Nintendo Life+1
2 Animal Crossing: New Horizons ~ 47.82 Nintendo Life+1
3 Super Smash Bros. Ultimate ~ 36.24 Nintendo Life+1
4 The Legend of Zelda: Breath of the Wild ~ 32.81 Nintendo Life+1
5 Super Mario Odyssey ~ 29.28 Nintendo Life+1
6 Pokémon Scarlet / Violet ~ 26.79 Nintendo Life+1
7 Pokémon Sword / Shield ~ 26.72 Nintendo Life+1
8 The Legend of Zelda: Tears of the Kingdom ~ 21.73 Nintendo Life+1
9 Super Mario Party ~ 21.16 Nintendo Life+1
10 New Super Mario Bros. U Deluxe ~ 18.25 Nintendo Life+1
11 Nintendo Switch Sports ~ 16.27 VGChartz+1
12 Super Mario Bros. Wonder ~ 16.03 VGChartz+1
13 Ring Fit Adventure ~ 15.38 VGChartz+1
14 Pokémon: Let’s Go, Pikachu / Eevee ~ 15.07 VGChartz+1
15 Pokémon Brilliant Diamond / Shining Pearl ~ 15.06 VGChartz+1
16 Pokémon Legends: Arceus ~ 14.83 VGChartz+1
17 Luigi’s Mansion 3 ~ 14.25 VGChartz+1
18 Mario Party Superstars ~ 14.00 VGChartz+1
19 Splatoon 2 ~ 13.60 VGChartz+1
20 Super Mario 3D World + Bowser’s Fury ~ 13.47 VGChartz+1

 

These NES Games Were Completely Different Overseas!

Ah, the NES vs. the Famicom — same console DNA, but like two siblings who went down very different life paths.

  • The NES (North America/Europe):
    This one put on a gray business suit, slicked its hair back, and said, “Don’t worry parents, I’m not a toy, I’m a serious entertainment system.” The design screams VCR because in the 1980s, VCR = trustworthy high-tech device, not child’s plaything. You’d shove games in like VHS tapes, push it down, and pray to Miyamoto that it actually worked. (Spoiler: it rarely did, unless you blew into the cartridge like you were giving CPR to a kazoo.)

  • The Famicom (Japan):
    Meanwhile, the Famicom rolled up in bright red-and-white plastic, looking like a Fisher-Price spaceship. Instead of pretending to be “serious electronics,” it just embraced the fact that it was a toy. The controllers were hardwiredinto the system like an overprotective parent saying, “No, you don’t get to lose these.” And if you were unlucky, you were stuck with Player 2’s controller, which had a microphone but no Start or Select buttons — the equivalent of being handed a karaoke mic when everyone else gets actual instruments.

So:

  • The NES was your dad’s respectable, khaki-wearing child, who wanted to impress the adults.

  • The Famicom was the wilder, candy-colored younger sibling, running around with a mic and yelling at the TV.

Both played Mario. One just looked like it wanted to do your taxes while the other looked like it had eaten too much sugar.

I Did NOT Expect Nintendo to Do This… (Direct Reaction)

Here’s the games that I’m most interested in. How about you?
Yoshi and the Mysterious Book
Mario Tennis Fever
Storm Lancers
Hades II
Metroid Prime 4: Beyond
Resident Evil Requiem
Fire Emblem: Fortune’s Weave

Nintendo Directs are basically Nintendo’s version of surprise parties—except instead of cake, you get a man in a blazer calmly announcing that a 25-year-old game you already bought three times is finally coming to Switch. 🎉
They start with this oddly formal tone, like Nintendo is about to unveil world peace, and then—BAM—Kirby is suddenly eating an automobile. You’ll see a polite Japanese executive appear, bow slightly, and then casually drop, “And now, please enjoy a brief look at Metroid Prime 4.” Cue a 12-second clip of a logo. Fans collectively lose their minds like they’ve just witnessed the cure for aging.
The pacing is wild too. One minute it’s Animal Crossing DLC, the next it’s a farming game where you marry turnips, and then oh look—it’s Bayonetta strutting through an exploding cathedral in slow motion. Somewhere in there, Miyamoto will just pop in like your cool uncle, smiling and talking about Pikmin as if he’s discussing his stamp collection.
And the endings? Always chaos. They wrap up with “Just one more thing…” which is Nintendo code for “We’re about to break the internet.” That’s when you find out Mario can now turn into a dinosaur, or a Splatoon kid is secretly in Smash Bros. It’s like Oprah giving out cars, except instead it’s “YOU get a port, YOU get a remake, EVERYBODY gets another Mario Kart track!”

We are officially done collecting for the NES

The original NES game library is like a chaotic toy box from the ‘80s where every idea—no matter how weird, dangerous, or vaguely illegal—got its own cartridge. You’ve got a plumber fighting turtles in a mushroom kingdom, a kid with a yo-yo saving space colonies, and an anthropomorphic eggplant wizard who’s somehow ruining everyone’s day. And for every classic like Super Mario Bros. or The Legend of Zelda, there’s at least five fever dreams like Deadly Towers, M.U.S.C.L.E., or Town & Country Surf Designs—which sounds like a beachwear catalog but is actually a game where a tiki mask rides a skateboard. The NES library wasn’t just the Wild West—it was the Wild West on acid with a MIDI soundtrack.

It’s also the birthplace of gaming difficulty trauma. Every game box should’ve come with a warning: “No saves, no mercy, and if you die—start over, loser.” Developers back then didn’t believe in tutorials. Instead, they gave you a vague objective like “save the princess” or “defeat evil,” tossed you into pixelated chaos, and let you figure it out with nothing but raw determination and a prayer to Shigeru Miyamoto. And yet, we loved it. The NES library raised a generation on blinking screens, blowing into cartridges, and the soul-crushing agony of falling into the same pit for the hundredth time. It was janky, magical, and utterly unforgiving—and honestly, we wouldn’t have it any other way.

Top 10 Donkey Kong Games Ranked

Here are the Top 10 Donkey Kong Games RANKED just in time for the new game coming on Switch 2 soon!

1. Donkey Kong Country: Tropical Freeze (Switch/Wii U, 2014/2018)

  • Why #1: It’s a 2D platforming masterpiece. Tight controls, gorgeous HD visuals, inventive level design, and David Wise’s god-tier soundtrack.

  • Bonus: Funky Mode makes it welcoming, but even on normal mode, this game doesn’t pull punches.


2. Donkey Kong Country 2: Diddy’s Kong Quest (SNES, 1995)

  • Why it’s classic: Many still consider it the peak of the DKC trilogy. Atmospheric worlds, deep platforming, and Dixie’s helicopter hair made this unforgettable.

  • Arguably the best SNES soundtrack of all time.


3. Donkey Kong Country (SNES, 1994)

  • Why it changed the game: This game sold the SNES. Its pre-rendered graphics were revolutionary, and the gameplay still holds up.

  • Collecting bananas has never felt so urgent.


4. Donkey Kong (Arcade, 1981)

  • The origin story: The game that introduced Mario (then Jumpman), Pauline, and DK himself. It’s still brutally hard and iconic in every way.

  • OG arcade cred: It’s one of the most important video games ever made.


5. Donkey Kong ’94 (Game Boy, 1994)

  • Why it’s genius: Starts like the arcade game, then explodes into a full-on puzzle-platformer. Way deeper than it looks.

  • Mario flipping and backflipping like a gymnast? Yep, it started here.


6. Donkey Kong Country Returns (Wii, 2010)

  • Retro reboot magic: Brought DKC roaring back after a long hiatus. It’s tough, creative, and full of energy.

  • Controls were divisive (waggle to roll?!), but level design? Top tier.


7. Diddy Kong Racing (N64, 1997)

  • Surprise, it’s racing: Not strictly a DK game, but Diddy headlines, and it’s better than it has any right to be. Story mode + planes + hovercrafts? Yes, please.

  • A rainbow-colored fever dream with a killer soundtrack.


8. Donkey Kong Jungle Beat (GameCube, 2005)

  • Yes, this is the bongo game: You control DK by slapping bongos and clapping. It shouldn’t work—but it does. It’s bizarre and beautiful.

  • Later re-released with normal controls, but that’s not the true experience.


9. Donkey Kong 64 (N64, 1999)

  • The collectathon of collectathons: So many golden bananas. So many colored items. So many Kongs.

  • Infamous for the DK Rap. Endearing for its scope, if overwhelming and janky by today’s standards.


10. Mario vs. Donkey Kong (GBA, 2004)

  • Puzzle time: Revived the Donkey Kong ’94 gameplay with mini-Marios and loads of clever puzzles.

  • More brainy than brawny, but still very much in the DK family tree.


🍌 Honorable Mentions:

  • Donkey Kong Land trilogy (GB) – Great, if sometimes awkward, handheld versions of the DKC formula.

  • Donkey Konga (GCN) – A rhythm game with licensed music and bongos. Wild times.

  • Donkey Kong Jr. (Arcade/NES) – The sequel where you play as DK’s son to save your dad. Role reversal at its finest.

Top 20 Best Selling Nintendo Switch Games (SO FAR in 2025)

Let’s embark on a whimsical journey through the top 20 best-selling Nintendo Switch games as of March 31, 2025. Prepare for a blend of humor and impressive sales figures!

🎮 1. Mario Kart 8 Deluxe – 68.2 million copies

The undisputed champion of the Switch racetrack! This game has sold more copies than there are banana peels on Rainbow Road.

🏝️ 2. Animal Crossing: New Horizons – 47.82 million copies

The game that turned us all into virtual interior designers and debt-ridden raccoon tenants. Who knew paying off a mortgage could be so fun?

🥊 3. Super Smash Bros. Ultimate – 36.24 million copies

Where else can a plumber, a space bounty hunter, and a pink puffball duke it out? It’s the ultimate family reunion—if your family enjoys chaotic battles.

🗺️ 4. The Legend of Zelda: Breath of the Wild – 32.81 million copies

Link’s open-world adventure where cooking dubious food and climbing every surface became national pastimes.

🍄 5. Super Mario Odyssey – 29.28 million copies

Mario’s globe-trotting quest to rescue Princess Peach—again. This time, with a sentient hat. Because why not?

🛡️ 6. Pokémon Sword and Shield – 26.72 million copies

The games that introduced us to the Galar region and a giant cake Pokémon. Deliciously entertaining!

🧬 7. Pokémon Scarlet and Violet – 26.79 million copies

New regions, new Pokémon, and new glitches that made us question reality. Still, we caught ’em all.

🌋 8. The Legend of Zelda: Tears of the Kingdom – 21.73 million copies

Link returns with even more puzzles, more enemies, and more reasons to get lost for hours.

🎉 9. Super Mario Party – 21.16 million copies

Friendships were tested, controllers were thrown, but the mini-games kept us coming back for more.

👨‍👩‍👧‍👦 10. New Super Mario Bros. U Deluxe – 18.25 million copies

A classic side-scrolling adventure that reminded us of simpler times—like when Bowser only kidnapped Peach once a game.

 


🏋️ 11. Ring Fit Adventure – 15.38 million copies

The game that tricked us into exercising. Who knew squats could defeat dragons?

🏓 12. Nintendo Switch Sports – 14.37 million copies

Bringing back the joy of virtual sports and the pain of accidentally throwing your Joy-Con at the TV.

🐭 13. Pokémon: Let’s Go, Pikachu! / Let’s Go, Eevee! – 14.33 million copies

A nostalgic trip with our favorite electric mouse and fluffy fox. Catching Pokémon never felt so cuddly.

💎 14. Pokémon Brilliant Diamond / Shining Pearl – 13.97 million copies

Remakes that shone bright, reminding us why we fell in love with Sinnoh in the first place.

🧠 15. Super Mario 3D World + Bowser’s Fury – 13.36 million copies

Team up with friends or go solo in this feline-filled adventure. Bowser’s never been this furious—or this big.

🧩 16. Luigi’s Mansion 3 – 12.44 million copies

Luigi steps out of his brother’s shadow to vacuum up ghosts in style. Who you gonna call? Luigi!

🏰 17. Super Mario 3D All-Stars – 9.07 million copies

Three classic Mario games in one package. Nostalgia hit us like a Koopa shell to the face.

🧙 18. Fire Emblem: Three Houses – 8.82 million copies

Strategic battles, deep storytelling, and tea time with students. War has never been so genteel.

🐉 19. Monster Hunter Rise – 8.7 million copies

Join forces to take down massive monsters. Just don’t forget to carve the loot!

🧱 20. Minecraft (Switch Edition) – 8.5 million copies

Build, explore, and survive in blocky bliss. The only limit is your imagination—and creepers.


These games have not only topped the sales charts but also brought countless hours of joy, laughter, and the occasional controller-throwing rage. Whether you’re racing, battling, or crafting, the Nintendo Switch library has something for everyone.

Derek’s 2 Year Journey to Solve the 30-Year Myth of Faceball 2000

Faceball 2000 on the Game Boy is what happens when someone looks at the gritty rise of first-person shooters and says, “What if instead of guns and gore, we had floating smiley faces and pure confusion?” You play as HAPPYFACE, a yellow orb of emotionless optimism, wandering a maze that looks like a wireframe dentist’s office from a cyberpunk fever dream. Your goal? Blast other floating emoji-like enemies into oblivion before they do the same to you. It’s like DOOM, if DOOM was designed by someone who had only ever played Pong and once saw a sphere.

Somehow, this plucky little Game Boy cart managed to cram in a 3D first-person experience using approximately four pixels and the processing power of a microwave. Each enemy has a distinct face, ranging from “mildly annoyed” to “existentially over it,” and they glide silently through the maze like ghosts of MSN Messenger past. The cherry on top? The game supported up to 16-player multiplayer via link cable—because clearly the Game Boy was designed for LAN parties in 1991. In the end, Faceball 2000 isn’t just a game; it’s an experience—a surreal, minimalist art piece disguised as a shooter where every kill feels like you’ve just disappointed a sentient emoji.