How Homeworld Almost Got Lost in 3D Space | War Stories | Ars Technica

On this episode of War Stories, Ars Technica sits down with Rob Cunningham to revisit the groundbreaking 1999 3D real-time strategy game, Homeworld. When Rob and a group of friends founded Relic Entertainment, they set out to marry the gameplay of Command & Conquer with the feel of Battlestar Galactica – all in a full 3D environment. On top of the everpresent memory limitations of the day, the team needed to get creative in figuring out how to orient players when, in space, no direction is up.

Resident Evil 3 Remake Xbox One X Patch Tested – A Massive Performance Upgrade

Digital Foundry – Join Rich and John for a detailed breakdown of the new performance patch for the Xbox One X version of Resident Evil 3 Remake. Resolution drops, with just a small impact on image quality – but on the plus side, performance improvements are radical: anything from a 50 to 70 per cent boost to frame-rate in GPU-bound areas. So how does the new patch compare to PS4 Pro – and what’s the story with the free demo?

10 CHILL GAMES to Play When You’re STRESSED OUT

GAMES SHOWN:
* Journey
* ABZÛ
* Adventure games – Riven / Broken Sword / Full Throttle / Professor Layton
* No Man’s Sky Beyond
* Walking simulators – Whats Remains of Edith Finch / The Unfinished Swan
* Visual novels Va-ha11-a
* Driving around in Forza Horizon (skipping missions and races) – Test Drive Unlimited, Forza Horizon 3 & 4

Retro Gaming with a Heavy Metal Soundtrack