Tag Archives: Atari

Atari VCS 5th Year Anniversary: Is this dead yet?!

The Atari VCS is the console equivalent of that friend who shows up to a party wearing vintage clothes—not as a costume, but because they never stopped.

It looks like the original Atari 2600 went to a spa, got Botox, and said, “I’m ready for my comeback tour.” Under the hood, it’s basically a tiny PC pretending to be a game console, like a golden retriever wearing a lab coat insisting it’s a doctor. Sure, it can play modern indie games… but it would rather talk to you about how great Missile Command was.

Its controllers are a fun mix too: one is a modern gamepad, the other is the classic joystick—perfect for players who want nostalgia and for parents who want to tell their kids, “Back in my day, THIS was all we had, and we LIKED it.”

Using the VCS feels a bit like discovering your grandpa is on TikTok: unexpected, endearing, slightly confusing, and somehow charming enough that you just go with it.

Atari 2600+ Pac Man Edition Review: Updated Console is a WIN

The Atari 2600 is the lovable caveman of home consoles: blocky, primitive, and somehow still charming despite having the graphical fidelity of refrigerator magnets arranged by a toddler. It’s the system where every character—whether a soldier, a race car, or an alien invader—looked suspiciously like a square trying its best. The joystick was a single red button paired with a stick that wobbled with the confidence of a newborn deer, and yet we treated it like high-tech spacecraft controls.

But the magic was real. With enough imagination, that pixel blob was a dragon, that beep was definitely a laser, and those rainbow lines? Oh yeah—speed lines. The Atari 2600 didn’t just run games; it ran on pure imagination, snacks, and the tears of anyone who lost at E.T. for the 40th time. Despite everything, it remains a legend—the grandparent of gaming. A little slow, a little creaky, but full of stories and always ready to hand you a controller and say, “Back in my day, we didn’t need graphics…”

Atari Gamestation Go Review: Retro Gaming Goodness

Atari is basically the cool grandparent of video games — the one who still insists “back in my day, this was cutting-edge” while showing you a square that’s supposed to be a spaceship.

In the ‘70s and ‘80s, Atari was the name. They invented fun you could plug into your TV, brought arcade hits home, and gave us joysticks that doubled as medieval torture devices. Games were simple back then — you weren’t rescuing princesses or exploring open worlds, you were just a dot trying not to die from slightly faster dots.

Atari’s graphics looked like modern art drawn by a calculator, but somehow it worked. Pong? Two rectangles and a pixel. And yet, entire family feuds were born from that thing.

Then came the crash of 1983, when Atari released E.T., a game so bad it practically buried the entire industry — literally, in a desert. But hey, legends never die. Today, Atari lives on as that retro logo you see on t-shirts, reminding everyone of a time when your imagination had better graphics than your console.

Atari 2600 FPGA Emulator in the Style of a Walkman with Commodore Cores!

The Atari 2600 is basically the grandpa of gaming consoles — the one who insists, “Back in my day, we only had one button, and we LIKED it!”

It’s a chunky wooden-paneled box that looks less like a piece of cutting-edge technology and more like something your uncle built in shop class. Plug it in, and you’re transported to a world where graphics were so primitive you had to use your imagination. “See that square? That’s you. See that rectangle? That’s the dragon. See that dot? That’s the treasure. Now, go save the princess!”

The joystick? Oh, a true masterpiece: a single stick and one big red button that had the durability of a cinder block but the ergonomics of a brick tied to a broom handle. After 20 minutes of playing Pitfall! your wrist looked like you’d been arm wrestling lumberjacks.

And let’s not forget the cartridges — enormous plastic slabs you had to jam in like you were loading ammo into a tank. Half the time, the console wouldn’t recognize them unless you performed the sacred gamer ritual: blowing on the contacts and praying to the tech gods.

But despite all that, the Atari 2600 is a legend. It walked so Mario, Sonic, and Master Chief could run. Without it, we wouldn’t have the video game industry we know today — just more people stuck playing Pong in bars and pretending it was high entertainment.

The Ultimate Imagic/Atari 2600 Tier List – ALL RELEASED GAMES RANKED

Ah, iMagic — the game developer that sounds like a magician got lost on their way to an Apple Store.

This was a company forged in the golden, lava-lamp-lit age of the early 1980s, when every game idea was apparently greenlit with the question, “What if we made it… sparkly?” Founded by ex-Atari employees (read: rebels with a joystick), iMagic was part of the original console wars — back when pixels were a bragging point and “16 colors” was considered high-tech wizardry.

They cranked out titles for the Atari 2600 and Intellivision with names like Demon Attack, Atlantis, and Dragonfire, which all sound like heavy metal albums or energy drinks your mom warned you about. The games themselves were basically fever dreams: aliens swooping, dragons spitting fire, and cities blowing up with all the subtlety of a Saturday morning cartoon.

In the early ’80s, iMagic rocketed to fame faster than a kid mashing the fire button. Their games looked slightly better than Atari’s — a fact they clung to like a life raft on the pixelated sea of competition. But alas, the Video Game Crash of 1983 hit them harder than a poorly timed laser blast in Demon Attack, and iMagic vanished from the scene faster than your older cousin when it’s time to share the controller.

In short: iMagic was like the glam rock band of early game developers — flashy, bold, gone too soon, and still making retro gamers sigh dreamily into their CRT monitors.

Champ Games 2024 Homebrew GAME RANKINGS for the ATARI 2600!

The Atari 2600 was the OG console, the granddaddy of gaming, and the reason your parents thought “video games” meant Pong. Released in 1977, it was basically a wood-paneled time machine that transported families straight into pixelated bliss—or chaos, depending on who got stuck with the unresponsive joystick. With its faux-wood trim, the 2600 looked less like a gaming console and more like it belonged in your dad’s rec room next to the shag carpet and avocado-green sofa. But don’t let the retro aesthetics fool you—this machine was a beast in disguise, packing 4 whole kilobytes of memory. That’s barely enough to save a Word document today, but back then? Pure wizardry.

The games were simple yet maddeningly addictive. Who needs a cinematic cutscene when you have a square pretending to be a tank in Combat or a rectangle heroically rescuing princesses in Adventure? And let’s not forget the iconic controllers: single-button joysticks that felt indestructible until you got mad during a Pitfall! session and threw one against the wall. Atari 2600 games had something for everyone, whether it was dodging missiles in Missile Command or, uh, experiencing the infamously terrible E.T., which taught us all an important lesson: even classics can have their flops. It was crude, charming, and occasionally frustrating, but the Atari 2600 was the spark that ignited the gaming industry. Without it, your PS5 would just be a really expensive Blu-ray player.

Is Atari 2600 “BASIC Programming” really that bad?

ORG $F000 ; Start of program memory

Lyrics:
.byte “I got a pocket full of quarters, “, $0D
.byte “and I’m headed to the arcade”, $0D
.byte “I don’t have a lot of money, “, $0D
.byte “but I’m bringing ev’rything I made”, $0D
.byte “I’ve got a callus on my finger, “, $0D
.byte “and my shoulder’s hurting too”, $0D
.byte “I’m gonna eat them all up, “, $0D
.byte “just as soon as they turn blue”, $0D
.byte “‘Cause I’ve got Pac-Man fever”, $00 ; Null terminator

Start:
LDX #0 ; Start at the first character
Loop:
LDA Lyrics,X ; Load character from memory
BEQ Done ; Stop when we hit the null terminator
; (Render character routine would go here)
INX
JMP Loop

Done:
RTS ; Return from subroutine

8-Bit Guy: How Atari 8-Bit Computers Work!

The classic Atari 8-bit computers were the ’80s equivalent of a mullet: business up front, party in the back. Designed to handle both serious computing and wild gaming adventures, they came in models like the Atari 400 (the “starter pack”) and the Atari 800 (the “big boss”). These machines looked so sleek for their time that you’d half expect them to transform into a DeLorean if you pressed the right key combination. With their vibrant graphics and bleepy-bloopy soundtracks, they made even the most mundane spreadsheet tasks feel like they were happening in a disco-themed galaxy far, far away.

But let’s talk quirks. The Atari 400 had a keyboard that was basically a glorified sheet of plastic—great for wiping off crumbs, not so great for typing anything longer than your name without cramping up. The Atari 800, on the other hand, boasted actual keys and expansion slots, which made you feel like you were piloting the Starship Enterprise. And then there were the peripherals: cassette drives that took ages to load a game (but hey, what’s an extra 20 minutes for Donkey Kong?), and floppy disks that weren’t as floppy as their name suggested. Yet despite their quirks, Atari 8-bit computers were beloved for their versatility, pioneering features, and their uncanny ability to turn a living room into a techno wonderland. You didn’t just own an Atari—you joined a club of pixel pioneers who knew how to have fun in 8-bit style.

Atari 7800+ Review: Is it Better Than the 2600+?

Atari is like the cool grandparent of the gaming world—back in its prime, it threw the wildest Pong parties and made “joystick” a household word. Founded in 1972, this trailblazer brought us classics like Asteroids and Centipede, proving that all you needed for fun were blocky graphics and a good imagination.

Sure, Atari had its awkward phases (cough the E.T. game burial cough), but let’s be honest: who hasn’t made a few questionable life choices? Despite the ups and downs, it’s the brand that planted the pixelated seeds for the gaming empire we know today. Long live the 8-bit legend!

‘ATARI 50’ DLC 1ST Impressions & Thoughts! All 19 Games! More Nov DLC + ‪@MetalJesusRocks‬ Vid Response

Ballistik Coffee Boy >> On this #AtariNewsline special, I discuss the newly announced #Atari50 #TheWiderworldofAtari #DLC Collection #1! This includes 19 #classic #Atari #arcade, #atari2600 & #searstelegames#games! I discuss my #thoughts & #opinions about these.. are they #wow! or #wow? Plus, more #DLC in Nov! And an Expanded #Atari50 Edition coming soon! Plus: My thoughts about @metaljesusrocks & the undue hate slung at #vintagegaming #contentcreators.