Tag Archives: Featured

Ranking All 15 Ratchet & Clank Games – Full Series Ranked and Reviewed!

Ratchet & Clank is what happens when you take a sci-fi buddy comedy, inject it with cartoon chaos, and arm a fuzzy alien mechanic with the most absurd weapons imaginable. The series follows Ratchet, a Lombax (basically a space cat with a knack for fixing things), and Clank, his tiny, sophisticated robot pal who occasionally turns into a helicopter. Together, they travel across the galaxy, saving planets from megalomaniacal villains who have an alarming fondness for doomsday devices. But the real star of the show? The weapons. Where else can you turn enemies into sheep, pixelate them into 8-bit, or launch an army of killer disco balls that force bad guys to dance before their inevitable doom?

Beyond the explosions and intergalactic mayhem, the series shines with its razor-sharp humor, ridiculous characters, and a story that somehow balances heart with complete nonsense. You’ve got a muscle-bound superhero with the IQ of a toaster (looking at you, Captain Qwark), an evil mastermind who sounds like he’s always two minutes away from a stress-induced meltdown, and a never-ending parade of wacky aliens who act like they just walked out of a sitcom. Whether you’re blasting through the classic PS2 adventures or marveling at the Pixar-level visuals of Rift Apart, Ratchet & Clankproves that saving the universe is way more fun when you have a wisecracking sidekick, a wrench the size of a canoe, and a gun that literally shoots tornadoes.

What is your Most Revisited Retro game? The game you play more than others?

Ugzz asks: What is your Most Revisited Retro game? Something you just have to pull off the shelf a bit more often than the others?

Reggie: https://www.youtube.com/@The_RadicalOne
Retro Maggie: https://www.youtube.com/@Gamermaggie
Game Sack: https://www.youtube.com/@GameSack
Gemma: https://www.youtube.com/@TheGebs24
John Hancock: https://www.youtube.com/@johnhancockretro
Rad Junk: https://www.youtube.com/@RadJunk
John Riggs: https://www.youtube.com/@JohnRiggs
Kari: https://www.youtube.com/@karilawler
John Linneman: https://www.youtube.com/@DigitalFoundry

Old Nintendo Game Franchises we want on SWITCH 2

Kevin Kenson is like the tech world’s cool older brother—the one who somehow knows about every gaming gadget before you’ve even heard of it. He’s got that perfect mix of deep-dive expertise and “Hey, I just unboxed this, let’s see what happens” energy. Whether he’s testing out the latest ultra-light gaming mouse, overclocking a console in ways that would make a Nintendo engineer sweat, or figuring out if a third-party controller is actually worth your money, Kevin keeps it informative while making sure you never feel like you’re sitting through a lecture. Plus, his love for retro and modded gear means he’s just as likely to talk about optimizing an N64 as he is about the PlayStation 6 rumors.

What really makes Kevin stand out, though, is that he’s got this effortless, low-key charm—like a guy who’d help you build a PC and then casually beat you at Smash Bros. right after. He’s not about over-the-top reactions or fake hype; his excitement for tech feels real, which is refreshing in a world of exaggerated thumbnails and “YOU WON’T BELIEVE THIS!” titles. And somehow, he always finds a way to answer the exact question you were just about to Google: Is this controller actually worth it? Will this SSD make my PS5 fly?—all while rocking an ever-growing collection of beanies that might just hold the key to his tech superpowers.

John Riggs Paid $1100 for a video game collection… FOR 1 GAME!!!!

John Riggs is like your cool retro-gaming uncle who somehow knows every obscure NES game, can fix a busted cartridge with a mystical wiggle, and still has time to hit up every regional swap meet for hidden gems. With his signature beanie, dad-joke delivery, and an unshakable love for all things old-school gaming, he’s the guy who’ll excitedly tell you about a weird Japanese Famicom game that “never made it to the States, but totally should have.” His channel is a delightful mix of nostalgia, game restoration, and food reviews—because what’s a good gaming session without a questionable gas station snack to go with it?

He’s also got a superpower: bringing dead games back to life. If you’ve got a cartridge that won’t boot, he’ll pop it open, work some voodoo with a cotton swab and a screwdriver, and suddenly—boom—your childhood memories are playable again. And while he’s mostly about gaming, his love of junk food and random pop culture deep dives make every video feel like hanging out in a basement full of CRT TVs, Doritos crumbs, and pure, unfiltered 80s and 90s energy. If you ever wanted a gaming channel run by a guy who could talk about rare Sega Genesis prototypes and rank the best convenience store taquitos in the same breath, John Riggs is your guy.

Games That Push Hardware Limits #12

5 Outrageous Lies about Game Sack (that may be true)

  • Joe from Game Sack secretly records all episodes from inside a massive, underground video game vault guarded by cybernetic Sega Genesis consoles. The vault is so vast that he once got lost for three weeks in the Neo Geo aisle.

  • Every episode of Game Sack is actually filmed in one continuous take with no script—Joe just absorbs game knowledge directly from cartridges by holding them to his forehead like a video game shaman.

  • The real reason Dave left the show is that he ascended to a higher plane of existence where all games run at 60 FPS, have no lag, and every controller D-pad is perfectly responsive.

  • Game Sack was once approached by Hollywood to turn the channel into a big-budget action movie, but Joe turned it down because they insisted on replacing his collection with NFTs of PlayStation demo discs.

  • Joe doesn’t actually own a single video game—he just green-screens everything and has been winging it for over a decade, fooling us all with pure confidence and a suspiciously large library of stock footage.

Lies? Truth? You decide.

Great SHORT GAMES when you have NO TIME #Adulting

Being an adult w/ responsibilities means you rarely have enough time for video games. If you only have a short window for gaming, here are some great options you can pick up and play in quick sessions. WATCH >> https://youtu.be/CBtVRkBTMqI?si=_ukqJfon4sm6ELU8 – What SHORT GAMES do you recommend?

If you’re short on time but still want to get a solid gaming fix, here are five great games to play.

1. Vampire SurvivorsThe “Just One More Run” Trap

This game is perfect for short bursts of chaotic fun… until you realize “just one more run” has stolen an hour of your life. You move, the game auto-attacks, and enemies swarm at you like you owe them money. It’s the most relaxing stress-inducing game ever.

2. HadesSpeedrunning Through Hell

You play as Zagreus, son of Hades, who’s just trying to escape the Underworld. Runs can be quick, making it great for short sessions—except, oops, you died and now you want to try one more time because THIS TIME you totally won’t get hit by that one boss again. Spoiler: you will.

3. Slay the Spire“I’ll Just Play One More Card” Syndrome

A roguelike deck-building game where you strategize your way up a tower. “Oh, I’ll just do one quick run” turns into deep contemplation about whether to take the relic that makes you immune to curses but also removes all your gold. Fast-paced… if you’re decisive, which you won’t be.

4. Rocket LeagueFive-Minute Matches (That Destroy Friendships)

A soccer game, but with rocket-powered cars. Matches are short, but the emotional damage from your teammate whiffing an easy shot will last a lifetime. You either feel like an unstoppable pro or a complete disaster—there is no in-between.

5. Tetris Effect: ConnectedThe Zen You Didn’t Ask For

Tetris, but with hypnotic visuals and music that makes stacking blocks feel like a spiritual journey. Great for a quick game… unless you enter The Zone and wake up 45 minutes later realizing you’ve ascended to a higher plane of existence.

Short on time? These games have you covered… just don’t blame me when “five minutes” turns into “where did my evening go?”

I FORCED Myself to Play Daggerfall in 2025

The Elder Scrolls II: Daggerfall is what happens when a game studio says, “Let’s make an RPG so massive that players will never see the whole thing, and then let’s make it brutally unforgiving just for fun.” Released in 1996, Daggerfallgives you a world roughly the size of Great Britain, filled with thousands of towns, dungeons, and NPCs who seem to have taken a solemn vow to never give clear directions. You’ll start off as a wannabe hero who can barely swing a sword, only to be thrown into a world where rats and bats can absolutely wreck you in a dark dungeon that looks suspiciously like an Escher painting. And good luck climbing out of a pit without breaking both legs, because gravity in Daggerfall takes no prisoners.

Then there’s the game’s infamous randomness. Quests are generated like a medieval fantasy fever dream—one moment, you’re fetching a lost family heirloom; the next, you’re realizing the heirloom is in a dungeon the size of a small city, filled with angry skeletons and hallways that loop back on themselves just to mess with you. But the real magic of Daggerfall is in its janky yet ambitious mechanics—like the ability to turn into a werewolf, climb walls like Spider-Man, and buy property in almost every city (though good luck paying taxes). It’s a game where you can get lost, both figuratively and literally, for hundreds of hours, and despite all its quirks, it remains a beloved, beautifully chaotic masterpiece of old-school RPG design.

Sharon Osbourne interview with Billy Corgan

Sharon Osbourne is what happens when you mix rock ‘n’ roll chaos with British wit and a handbag that might double as a weapon. As the wife and manager of Ozzy Osbourne, she’s spent decades juggling business deals, reality TV, and the occasional need to remind her husband where he left his sunglasses (probably on his head). But don’t let the posh accent fool you—Sharon is a force of nature, capable of tearing down industry titans, launching biting one-liners sharper than a guitar riff, and still finding time to lavish attention on her beloved dogs.

Whether she’s throwing ham at a neighbor she despises (yes, that happened), calling out nonsense on live TV, or effortlessly roasting anyone who dares cross her, Sharon operates with the energy of a rock concert in human form. She’s been a reality TV icon, a no-nonsense judge on talent shows, and the mastermind behind much of Ozzy’s enduring success—all while maintaining a level of sass that could power the entire city of London. Love her or fear her, one thing’s for sure: Sharon Osbourne is never, ever boring.

Amazon now controls JAMES BOND?!? 😬

The James Bond franchise is what happens when a suave British spy, a limitless budget for gadgets, and an overabundance of martinis collide in the most explosive way possible. Across six decades, Bond has saved the world more times than your average IT guy reboots a router—always looking impeccably tailored while doing it. Whether he’s outsmarting a genius villain with a fondness for monologuing or seducing someone with a name that sounds suspiciously inappropriate, Bond’s greatest weapon isn’t his Walther PPK—it’s his unwavering confidence in absurd situations. Laser pointed at his groin? No problem. Freefalling without a parachute? Piece of cake. Playing baccarat with world-ending stakes? Just another Tuesday.

Of course, no Bond adventure would be complete without the classic formula: a megalomaniac villain with an unnecessarily elaborate death trap, a car so loaded with gadgets it might as well be a Transformer, and MI6’s quartermaster Q shaking his head at how quickly Bond will wreck the latest multimillion-dollar invention. The franchise has evolved from Cold War espionage to CGI-laden mayhem, but one thing remains constant: Bond will always find time for a dry martini, a smirk, and a perfectly timed one-liner—preferably as an enemy base explodes behind him.

But will happen now that Amazon has creative control over the James Bond franchise?!

7 Crushing Difficulty Spikes That Will Totally Destroy You

Some video games are infamous for their sudden, brutal difficulty spikes that can frustrate even experienced players. Here are 10 that stand out:

1. “The Lion King” (1994)SNES/Genesis

  • The second level, “Can’t Wait to Be King,” is a nightmare due to precision platforming and unclear mechanics, making it much harder than the first stage.

2. “Battletoads” (1991)NES

  • Turbo Tunnel. Enough said. This speeder bike level requires near-perfect reflexes and memorization, making it a wall for many players.

3. “Ninja Gaiden” (1988)NES

  • The game is already tough, but Stage 6-2 introduces aggressive enemy spawns and knockback mechanics that send you into pits constantly.

4. “Super Ghouls ‘n Ghosts” (1991)SNES

  • The entire game is hard, but the second loop (which you must complete to get the true ending) suddenly cranks the difficulty even higher.

5. “Jak II” (2003)PS2

  • A massive shift from the first game, Jak II is full of unfair missions, like “Escape from the Fortress” and “Destroy the Eco Grid”, where enemies overwhelm you with little room for error.

6. “F-Zero GX” (2003)GameCube

  • The Story Mode is brutal, especially Chapter 7 (“The Grand Prix”), where you must beat 29 AI opponents in a perfect race.

7. “Kingdom Hearts” (2002)PS2

  • The Riku fight in Hollow Bastion is a major skill check. The game up to that point is manageable, then suddenly, he becomes a relentless, teleporting monster.

8. “Cuphead” (2017)Multiplatform

  • The game is known for being hard, but Dr. Kahl’s Robot in Inkwell Isle Three is an absurd difficulty spike compared to the bosses before it.

9. “Rayman” (1995)PS1/Saturn/PC

  • Eat at Joe’s and the late-game levels introduce brutal platforming sections that feel way harder than earlier parts of the game.

10. “Dark Souls” (2011)Multiplatform

  • While the game is challenging throughout, Ornstein and Smough in Anor Londo represent a massive jump in difficulty, especially for first-time players.

Annoying.