All posts by Metal Jesus Rocks

These NES Games Were Completely Different Overseas!

Ah, the NES vs. the Famicom — same console DNA, but like two siblings who went down very different life paths.

  • The NES (North America/Europe):
    This one put on a gray business suit, slicked its hair back, and said, “Don’t worry parents, I’m not a toy, I’m a serious entertainment system.” The design screams VCR because in the 1980s, VCR = trustworthy high-tech device, not child’s plaything. You’d shove games in like VHS tapes, push it down, and pray to Miyamoto that it actually worked. (Spoiler: it rarely did, unless you blew into the cartridge like you were giving CPR to a kazoo.)

  • The Famicom (Japan):
    Meanwhile, the Famicom rolled up in bright red-and-white plastic, looking like a Fisher-Price spaceship. Instead of pretending to be “serious electronics,” it just embraced the fact that it was a toy. The controllers were hardwiredinto the system like an overprotective parent saying, “No, you don’t get to lose these.” And if you were unlucky, you were stuck with Player 2’s controller, which had a microphone but no Start or Select buttons — the equivalent of being handed a karaoke mic when everyone else gets actual instruments.

So:

  • The NES was your dad’s respectable, khaki-wearing child, who wanted to impress the adults.

  • The Famicom was the wilder, candy-colored younger sibling, running around with a mic and yelling at the TV.

Both played Mario. One just looked like it wanted to do your taxes while the other looked like it had eaten too much sugar.

Apple iOS 26 OUT NOW! – All New Features You NEED to Know!

 

Apple is basically that kid in school who always had the nicest backpack, but wouldn’t let you borrow a pencil unless you agreed to buy their brand of paper to write on.
They’re the only company that can say, “We removed the headphone jack to make your life better,” and then sell you a $29 dongle so you can get your life back. Their idea of innovation is sometimes just deleting something, shrugging, and then calling it “courage.”

Apple events feel like a sermon where a man in a black turtleneck (or his spiritual descendants) gently tells you that this rectangle is slightly shinier, slightly rounder, and—most importantly—$200 more expensive than the last rectangle. And somehow, you nod along and clap like you’ve just witnessed a miracle.

Their ecosystem is basically a velvet-lined cage: beautifully designed, incredibly smooth, but the moment you try to escape, you realize the bars are made out of lightning cables, iCloud storage fees, and that one green bubble friend ruining group chats.

In short: Apple doesn’t just sell you products. They sell you the dream of being slightly cooler than everyone else while trying not to admit you spent $1,200 on a phone that can fall asleep in under 2 seconds if it sees a drop of water.

THE MOST INSANE DIG OF MY ENTIRE LIFE

Collecting big box PC games is basically the nerd equivalent of hoarding Fabergé eggs — except instead of jeweled treasures, you’ve got a wall of cardboard bricks the size of cereal boxes that once contained a single floppy disk and 200 pages of manuals.

There’s something magical about them, though. Modern games give you a digital download code; big box games gave you a phone book of installation instructions, a map, a novella explaining the backstory, and maybe even a floppy with “shareware” just to tease you. Buying Myst back then felt like adopting a small library.

The boxes themselves are a workout program. Stack a few dozen on a shelf and suddenly you’re living inside a Jenga tower of DOS-era nostalgia. Move apartments? Congratulations, you’ve just volunteered to carry 75 pounds of King’s Quest across town. And of course, the one you want is always on the top shelf, behind Flight Simulator 98 and Oregon Trail Deluxe, so now you’re climbing like Indiana Jones in a temple made of cardboard.

And the collector’s mindset is hilarious: “Yes, I know I own Doom in every format ever made, but this one has the rare sticker variant AND the slightly less crushed corner. Totally worth $200.”

In the end, collecting big box PC games isn’t just about the games — it’s about preserving an era where packaging was bigger than the monitor you played it on. Plus, let’s be honest: half the joy is showing off to your friends like, “See this box? This one game required 12 floppy disks. TWELVE. Kids these days don’t know the struggle.”

What Are Your Most Played Solo Albums?

Solo albums from popular bands are like when your favorite superhero decides to go off and star in their own spin-off movie — exciting in theory, but sometimes you just end up with “Aquaman: The Extended Guitar Solo.”

Usually, the story goes like this: The bassist, tired of being ignored, suddenly thinks the world is dying to hear his 12-track concept album about medieval farming techniques. The drummer? He releases a record that’s basically 40 minutes of rhythm experiments and somehow calls it “Percussive Journey, Vol. 1.” Meanwhile, the lead singer drops a moody acoustic album, desperately trying to prove he’s not just the guy who screams into the mic — now he also screams into a harmonica.

Of course, every solo album gets hyped as “the real creative vision” behind the band. Translation: “This is what I’ve been annoying everyone with in rehearsal for the last 10 years.” And the reviews? Always polite. Critics write things like, “It’s an interesting exploration of sound” which is code for “We can’t sell this, but we respect your bravery.”

Still, there’s something charming about it. A solo album is basically a musical diary entry we weren’t supposed to read — sometimes it’s brilliant, sometimes it’s awkward, but either way, it proves that even rock gods want a little alone time.

I Did NOT Expect Nintendo to Do This… (Direct Reaction)

Here’s the games that I’m most interested in. How about you?
Yoshi and the Mysterious Book
Mario Tennis Fever
Storm Lancers
Hades II
Metroid Prime 4: Beyond
Resident Evil Requiem
Fire Emblem: Fortune’s Weave

Nintendo Directs are basically Nintendo’s version of surprise parties—except instead of cake, you get a man in a blazer calmly announcing that a 25-year-old game you already bought three times is finally coming to Switch. 🎉
They start with this oddly formal tone, like Nintendo is about to unveil world peace, and then—BAM—Kirby is suddenly eating an automobile. You’ll see a polite Japanese executive appear, bow slightly, and then casually drop, “And now, please enjoy a brief look at Metroid Prime 4.” Cue a 12-second clip of a logo. Fans collectively lose their minds like they’ve just witnessed the cure for aging.
The pacing is wild too. One minute it’s Animal Crossing DLC, the next it’s a farming game where you marry turnips, and then oh look—it’s Bayonetta strutting through an exploding cathedral in slow motion. Somewhere in there, Miyamoto will just pop in like your cool uncle, smiling and talking about Pikmin as if he’s discussing his stamp collection.
And the endings? Always chaos. They wrap up with “Just one more thing…” which is Nintendo code for “We’re about to break the internet.” That’s when you find out Mario can now turn into a dinosaur, or a Splatoon kid is secretly in Smash Bros. It’s like Oprah giving out cars, except instead it’s “YOU get a port, YOU get a remake, EVERYBODY gets another Mario Kart track!”

Atari 2600 FPGA Emulator in the Style of a Walkman with Commodore Cores!

The Atari 2600 is basically the grandpa of gaming consoles — the one who insists, “Back in my day, we only had one button, and we LIKED it!”

It’s a chunky wooden-paneled box that looks less like a piece of cutting-edge technology and more like something your uncle built in shop class. Plug it in, and you’re transported to a world where graphics were so primitive you had to use your imagination. “See that square? That’s you. See that rectangle? That’s the dragon. See that dot? That’s the treasure. Now, go save the princess!”

The joystick? Oh, a true masterpiece: a single stick and one big red button that had the durability of a cinder block but the ergonomics of a brick tied to a broom handle. After 20 minutes of playing Pitfall! your wrist looked like you’d been arm wrestling lumberjacks.

And let’s not forget the cartridges — enormous plastic slabs you had to jam in like you were loading ammo into a tank. Half the time, the console wouldn’t recognize them unless you performed the sacred gamer ritual: blowing on the contacts and praying to the tech gods.

But despite all that, the Atari 2600 is a legend. It walked so Mario, Sonic, and Master Chief could run. Without it, we wouldn’t have the video game industry we know today — just more people stuck playing Pong in bars and pretending it was high entertainment.

This Is Considered The Most Mysterious Painting Ever Created

Ah, The Arnolfini Portrait (1434) — or as I like to call it, “Medieval Instagram: #CoupleGoals.”

At first glance, it looks like Giovanni di Nicolao Arnolfini and his wife are posing for their wedding photo. But then you notice the details: she’s holding her belly like she’s announcing a baby on Facebook, except art historians still argue if she’s actually pregnant or just rocking that 15th-century “big dress, tiny waist” fashion trend. Giovanni, meanwhile, has the posture of a man trying way too hard to look important, raising his hand like he’s either swearing an oath, hailing a cab, or saying, “Yes, honey, I’ll do the dishes later.”

And the room? It’s full of flexes. The chandelier with a single candle — symbolic, sure, but also suspiciously like he couldn’t afford a full pack. The fancy oranges casually scattered around — medieval Costco didn’t deliver those; they were imports, so it’s basically the Renaissance version of leaving Dom Pérignon on the counter just for the photo. And don’t miss the little dog at their feet: not just a symbol of fidelity, but also a fluffy photobomb reminding us that even in 1434, pets refused to sit still for portraits.

The real star, though, is the convex mirror in the back. It’s like van Eyck invented the selfie stick. In it, you can spot not only the couple, but also two mysterious figures (possibly the witnesses), and above it, van Eyck’s graffiti signature: “Jan van Eyck was here, 1434.” Proof that even 600 years ago, artists loved signing their work like bathroom stall poets.

YouTube Behind the Scenes: Our Favorite Videos to Make!

Michael on Patreon asks: What are your favourite videos to make personally?

Reggie: https://www.youtube.com/@The_RadicalOne
John Riggs: https://www.youtube.com/@JohnRiggs
Game Sack: https://www.youtube.com/@GameSack
John Hancock: https://www.youtube.com/@johnhancockretro
John Linneman: https://www.youtube.com/@DigitalFoundry JRPGLife: https://www.youtube.com/@JRPGLife
Gaming off the Grid: https://www.youtube.com/@GamingOffTheGrid
Rad Junk: https://www.youtube.com/@RadJunk
Retro Maggie: https://www.youtube.com/@Retro_maggie
Gemma: https://www.youtube.com/@TheGebs24
GenXGrownUp : https://www.youtube.com/@GenXGrownUp

Forgotten Realms: Demon Stone – Official Re-Launch Trailer

Demon Stone is basically what happens when you take a Dungeons & Dragons campaign, stuff it into an action movie blender, and hit “puree.” You control not one, not two, but three fantasy heroes who swap places mid-battle like they’re in a tag-team wrestling match—only instead of chairs, they’re hitting each other’s problems with swords, magic, and grumpy dialogue. One’s a fighter who solves everything with brute force, one’s a sorcerer who probably reads too much, and one’s a rogue who thinks “stealth” means yelling less loudly than the other two.

The game throws you into a whirlwind of dragons, orcs, and voice acting so serious you’d think the fate of the actualuniverse was on the line. The combat is flashy, the story moves faster than a halfling running from a bar tab, and the cutscenes are pure “2004 fantasy cheese” in the best possible way. It’s not the most polished RPG out there, but it delivers exactly what you want: epic battles, ridiculous set pieces, and the occasional feeling that your party would be way more efficient if they didn’t bicker like siblings on a road trip to Mordor.

I got a letter trying to bribe me to delete a negative review! The ” D Deng ” Scam

Buying things online is a bit like going fishing in a murky pond—you might catch something amazing… or you might reel in a boot full of disappointment. The internet is basically one giant bazaar where legitimate stores sit right next to shady “businesses” run by a guy named Dave in his basement, who swears that Gucci makes fanny packs out of recycled trash bags. One moment you’re buying a perfectly fine coffee mug, the next you’ve accidentally pre-ordered a “limited edition collectible” that turns out to be a keychain with suspicious glue stains.

Scammers are the real final boss of online shopping. They use fake reviews, too-good-to-be-true prices, and product photos so heavily Photoshopped they could win a digital beauty pageant. They’ll promise you a diamond ring and send you a “diamond-shaped” rock from their driveway. And when you complain? Poof—they vanish into the internet mist like cyber-ninjas, leaving behind only a trail of typos and broken customer service links. The moral? If the deal looks like it was written by someone using Google Translate on a bumpy bus ride, maybe close the tab and back away slowly.