Square Pegs – I had a lot of fun recounting my timeline a couple months ago where I told you about when I started to when I finished working in the game industry. Today, I wanted to carry that forward but do things a smidge differently, and rank every game I ever worked on.
Modern Vintage Gamer – As a developer of Nintendo Switch games im a little concerned about the direction Nintendo is taking with the new Nintendo Switch OLED Model. So lets talk about it in a new episode.
Ars Technica – For today’s episode of War Stories, Ars Technica sat down with Prince of Persia creator Jordan Mechner to learn about the challenges he faced while bringing his ambitious vision for the game to life. As the 1980’s wound down, Mechner found himself fighting against not only the limitations of the Apple II hardware but the impending death of the platform itself. Decades later, Prince of Persia remains a classic example of how the constraints of early gaming led to solutions that advanced the artform.