Tag Archives: Nvidia

Quake 2 Path Tracing/ Ray Tracing Analysis: Retro Meets Nvidia RTX!

Digital Foundry: This is fascinating! Not only has Nvidia RTX tech been brought to bear on Quake 2, but the entire renderer has been rewritten with full path-tracing. In short, not just reflections, shadows or lighting – but EVERYTHING is rendered here with ray tracing. So how well does it run and how does it look? Join John and Alex for a detailed discussion.