John Hancock – Star Wars Episode I Racer is released for both the Nintendo Switch and PS4 digital markets. For this video, I purchased the Switch version and compare it to the original N64 one. Did you grow up with this game? Did you like it? What version did you play?(There even was a Game Boy version).
John Hancock – As a long time Star Wars fan, I have enjoyed many of the countless Star Wars games that have been produced over the years. It has been fun to collect these games over time and I wanted to share every game that I have a physical copy of. What is your favorite Star Wars game? Comment below your happy memories and thank you for watching!
Over 50 percent of The Mandalorian Season 1 was filmed using this ground-breaking new methodology, eliminating the need for location shoots entirely. Instead, actors in The Mandalorian performed in an immersive and massive 20’ high by 270-degree semicircular LED video wall and ceiling with a 75’-diameter performance space, where the practical set pieces were combined with digital extensions on the screens. Digital 3D environments created by ILM played back interactively on the LED walls, edited in real-time during the shoot, which allowed for pixel-accurate tracking and perspective-correct 3D imagery rendered at high resolution via systems powered by NVIDIA GPUs. The environments were lit and rendered from the perspective of the camera to provide parallax in real-time, as if the camera were really capturing the physical environment with accurate interactive light on the actors and practical sets, giving showrunner Jon Favreau, executive producer and director Dave Filoni, visual effects supervisor Richard Bluff, and cinematographers Greig Fraser and Barry Baz Idoine, and the episodic directors the ability to make concrete creative choices for visual effects-driven work during photography and achieve real-time in-camera composites on set.
The technology and workflow required to make in-camera compositing and effects practical for on-set use combined the ingenuity of partners such as Golem Creations, Fuse, Lux Machina, Profile Studios, and ARRI together with ILM’s StageCraft virtual production filmmaking platform and ultimately the real-time interactivity of the Unreal Engine platform.
Now that the amazing first season of “The Mandalorian” is complete, I decided to go back and update my Sergio Leone inspired trailer. Thanks for all the feedback on the last one. I incorporated a lot of your Italian grammar suggestions after Google Translate was… er, less than accurate the first time around, but I’m sure I butchered more Italian in this pass as well! Scusa in anticipo! (That was translated from Google as well. Ha.)
Lucasfilms’ Doug Chiang and Madlyn Burkert delve into the backstories of each and every type of stormtrooper from the Star Wars franchise. Madlyn and Doug explain not only each stormtroopers’ origin, but what went into the production of all of their costumes. From the inspiration behind the clone troopers helmets to Captain Phasma’s chrome armor, learn everything there is to know about Star Wars’ iconic foot soldiers.