As a fan of Japanese style role playing games, I have been more than a little disappointed with the offerings of our soon to be last gen. So what do you do when there are no good rpgs to play? You look for obscure retro rpgs, duh. Today we are taking a look at a classic role playing game that answers the question, what do you get when you combined early PC and Japanese console rpgs? Can the offspring of such a sorted affair possibly yield a good game? Let’s find out in my review of Septerra Core.
Josh and I talk about the differences between scalpers and resellers. I had a great time doing this panel, plus I think you all will be enlightened about what we talk about. Josh is one of the most relaxed people I know. Think about what he says in this video.
Super Mario Odyssey’s success can be traced back to the design philosophies we’ve discussed on earlier episodes of Game Maker’s Toolkit. Let’s look at how these different ideas have been put into practice, in Mario’s latest game.
We’re going to try something new (for us) and show A LOT of what we’re working on… even stuff that’s a work in progress. We appreciate everyone’s patience with us as we find the best way to reveal things we’re working on. If folks like this format, we’ll try to do more of these in the future.
I look at my favourite video game special editions I have gotten over the years!
Over the years, I have had many people ask about my video game hats and where I got them from. Today, I showcase my current selection of hats, as well as what type of hats I usually wear and why. Thank you again for all the support of my videos! Please comment, like, and subscribe as it helps me out so much!
Marcus and I talk about our experience at the Portland retro gaming expo. Sorry that this vid was uploaded so late. We ran into a sync issue, and weren’t able to fix it in the video. So my lips may not match what I’m saying.
This year’s Portland Retro Game Expo was amazing! Thank you to MetalJesusRocks for having me on his panel, and to Kinsey for having me on hers!
This is a really cool piece of hardware and I’m happy to own it and talk about it! I did a lot of research to find some unique information, and towards the end I realized I should be keeping better track of my sources. This isn’t all of them unfortunately, but I want to start sharing those with you so that you can know I take this seriously! (Let me know if that’s something you want to see more of, btw!)
Why is the right edge of the screen always so glitchy in some NES games? It’s all explained right here.