Category Archives: Metal Jesus Likes

The History of Spec Ops: The Line

Few video game genres instill power and satisfaction as easily as the shooter. While players can’t raise hell in titles like Call of Duty on the same scale as they can in games like Civilization, the immediacy of the former’s gameplay has proven time and time again to be far more efficient of an endorphin rush. Decades after players were first able to do so in Wolfenstein, unloading one’s clip into an unsuspecting enemy is still sublime like few other experiences in the medium; an unequivocal act of domination bereft of drawbacks or emotional trauma.

But every now and then, a shooter goes against the grain, and attempts to subvert these very foundations upon which it is built. Spec Ops: The Line was one such game. Released in 2012 on consoles and PC, The Line began in an unassuming fashion, casting players as the leader of a three-man team tasked with investigating the fate of a rogue colonel in a sand-swept version of Dubai. Those who kept with it, however, quickly discovered that underneath its modest premise laid a hellish odyssey, one that forced its protagonists into disturbing predicaments at every turn, and repeatedly questioned the ethicality of how they chose to solve them.

Like many subversive games before it, The Line received critical acclaim upon its release, but disappointed at retail, selling well below other, contemporaneous first-person shooters. Almost everyone who was involved in its production, however, was almost relieved that it didn’t end up becoming a massive hit – for bringing it into being had been its own personal hell, and nobody was ready to go for a second round.

This is the history of Spec Ops: The Line.

Zombie Army Trilogy – Release Date Trailer | Nintendo Switch (PEGI)

Travel to 1945 and slay on-the-go as you face off against the massive hordes that comprise Hitler’s Nazi zombie army. Use sniper rifles, machine guns and shotguns to rip through the waves of undead, and take on the demon dictator himself in an incredible final battle!

Zombie Army Trilogy comes with everything previously released on consoles. Survive 3 intense story campaigns and take on Horde Mode, all available either in singleplayer or drop-in, drop-out co-op for up to 4 players.

On Nintendo Switch, Zombie Army Trilogy offers brand new features:

• Local wireless co-op

• Motion controls

• Pro Controller and HD Rumble support

• Supports new friend invite system

The Zombie Army series has sold more than 4 million copies worldwide.

How Dead Space’s Scariest Scene Almost Killed the Game | War Stories | Ars Technica

Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic third-person horror shooter. Glen set out to create the scariest video game of all-time, borrowing gameplay elements from Resident Evil 4 to create a product with a unique blend of horror and action. Always upping the ante, the Dead Space team decided to create a massive dreadful tentacle that attacks and drags the game’s protagonist around the environment. Little did they know, this element would prove far more difficult to develop then they had ever realized..