0 1 min 10 mths

Chris Baines – The story of how one of the greatest games of all-time, Castlevania: SOTN was made from beginning to end. A deep dive into the game’s development with information about Koji Igarashi, Toru Hagihara, Michiru Yamane, ideas cut during its creation, the game’s extensive mechanics, why the staff were given so much freedom, and the game’s aftermath and legacy.