How Dead Space’s Scariest Scene Almost Killed the Game | War Stories | Ars Technica

Glen Schofield, the co-founder of Sledgehammer Games and the creator/director of Dead Space, goes in-depth on the development of the classic third-person horror shooter. Glen set out to create the scariest video game of all-time, borrowing gameplay elements from Resident Evil 4 to create a product with a unique blend of horror and action. Always upping the ante, the Dead Space team decided to create a massive dreadful tentacle that attacks and drags the game’s protagonist around the environment. Little did they know, this element would prove far more difficult to develop then they had ever realized..

How Crash Bandicoot Hacked The Original Playstation | War Stories | Ars Technica

Ars Technica – For today’s episode of War Stories, Ars Technica sat down with Naughty Dog Co-founder Andy Gavin to talk about the hurdles in bringing the original Crash Bandicoot to gamers around the world. When Andy and his partner Jason Rubin made the decision to bring the action platforming genre into three dimensions, it required living up to their company ethos of “leaving no stone unturned” in the search for memory – even if it meant hacking Sony’s library code.

FINAL FANTASY VII REMAKE (First Thoughts) – Happy Console Gamer

Final Fantasy VII Remake/demo is an upcoming action role-playing game developed and published by Square Enix. The game is a remake of the 1997 PlayStation game Final Fantasy VII. Square Enix plans to release the game in episodic installments, with the first scheduled for release on April 10, 2020 for the PlayStation 4 with timed exclusivity until April 10, 2021.

Retro Gaming with a Heavy Metal Soundtrack