Tag Archives: Wii

IGN’s The 7 Best 7s: 2000s Games Edition

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Ah, the humble 7. One of the most misunderstood numbers in gaming. It’s not a bad score, but let’s be honest, nobody is exactly throwing a parade for a 7. These games rarely make Game of the Year lists, “Best Of” lists, or anyone’s Top 10. But today, we’re changing that.

This one’s for the 7s! 🎮

We’re digging into the 7 Best 7s, those games that were really freaking good, maybe even almost great, but for one reason or another just couldn’t quite break through. For this first edition, we’re going back to the 2000s, covering 2000 through 2009 and systems like the PlayStation 2, PlayStation 3, Xbox, Xbox 360, GameCube, and Nintendo Wii.

Chances are you’ve played some of these. You might even have some seriously good memories attached to them. They’re fun, they’re memorable, and they absolutely deserve some love. They just never quite made it into the gaming hall of fame.

So let’s crack open that forgotten shelf of games and celebrate the 7 Best 7s: 2000s Edition!

The Rise and Fall of the SSX game series. 😢

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The SSX series is what happens when someone says, “What if we made snowboarding… but completely unhinged?” and then followed through with maximum chaos. Short for Snowboard Supercross, SSX first launched in 2000 and instantly turned the slopes into a gravity-defying playground. Forget realistic snowboarding — in SSX, you could launch yourself 300 feet into the air, pull off a triple backflip while grabbing your board with one pinky, and still have time to wink at the camera before landing perfectly. The game didn’t care about physics; it cared about style.

Every SSX game had the same core philosophy: snowboard like you have a death wish, rack up points, and look cool doing it. The characters were all basically extreme sports superheroes — like Mac, the lovable goofball who treated snowboarding like a rock concert, or Elise, who probably did double backflips just to grab a sandwich. The courses were pure chaos, ranging from death-defying mountain peaks to neon-lit night runs, and the soundtrack? Absolute fire. (Jurassic 5 while shredding a glacier? Yes, please.) By the time SSX Tricky came out, the series had achieved cult status, teaching players that if you’re not pulling off a mid-air worm while flying over a bottomless ravine, are you even snowboarding?

I Beat Every Single 2D Mario Game…

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Josie Woah completes every 2D Mario game in anticipation of Super Mario Wonder on Switch.

The first three Super Mario games—Super Mario Bros., Super Mario Bros. 2, and Super Mario Bros. 3—were pivotal in shaping the landscape of video gaming on the original NES (Nintendo Entertainment System) for several reasons. Firstly, Super Mario Bros., released in 1985, revolutionized the platformer genre by introducing tight controls, imaginative level design, and a memorable protagonist in Mario. It set the standard for side-scrolling action games, establishing many conventions still used in the genre today. Its accessible yet challenging gameplay appealed to players of all ages and skill levels, helping to popularize gaming as a mainstream form of entertainment and cementing Nintendo’s position as a dominant force in the industry.

Following the success of the original Super Mario Bros., its sequels—Super Mario Bros. 2 and Super Mario Bros. 3—further solidified Mario’s status as a cultural icon and Nintendo’s flagship franchise. Super Mario Bros. 2 introduced innovative gameplay mechanics, such as the ability to play as multiple characters with unique abilities, and showcased Nintendo’s willingness to experiment with new ideas. Meanwhile, Super Mario Bros. 3 pushed the NES hardware to its limits with its expansive world map, diverse environments, and plethora of power-ups and secrets, offering players an even deeper and more immersive gaming experience. These games not only helped drive sales of the NES console but also fostered a sense of community and shared experiences among players, laying the foundation for the enduring legacy of the Super Mario series and its impact on the gaming industry as a whole.

Wii Hidden Gems marathon – 47 GAMES! 6 Episodes!

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Nintendo Wii Hidden Gems marathon! This is all 6 episodes

Games shown:

Lost in Shadow

Dead Space Extraction

Muramasha the Demon Blade

Kororinpa Marble Mania

Red Steel 2

MX vs ATV Untamed

Ghost Squad

De Blob

Sin & Punishment Star Successor

Zack & Wiki

Cursed Mountain

Disney Guilty Party

Overlord Dark Legend

Speed Racer the Video Game

No More Heroes 1 & 2

A Boy and His Blob

ExciteBots

Madworld

Rhythm Heaven Fever

The Kore Gang

Secret Files Tunguska

Mushroom Men the Spore Wars

Pandora’s Tower

Generator Rex: Agent of Providence

Kamen Rider Dragon Knight

Gormiti: The Lords of Nature!

Shiren the Wanderer

Roogoo: Twisted Towers

Calling

Heavy Fire: Afghanistan

Dawn of Discovery

Monster 4×4: Stunt Racer

The Munchables

Medal of Honor: Heroes 2

Kid Adventures: Sky Captain

Wicked Monsters Blast!

Battleship

Pitfall: The Big Adventure

Pirates PlundArrr

Need for Speed: Nitro

Godzilla: Unleashed

Ice Age: Dawn of the Dinosaurs

Top Shot Arcade

FlingSmash

Hot Wheels: Track Attack!?

Penguins of Madagascar

Hidden Mysteries: Titanic

Game Room Update: Is it an UPGRADE or OVERKILL?

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I am testing the gcompsw video switcher w/ HDRetrovision cables on my gaming consoles to a old school CRT. Is it an upgrade…or overkill?

https://castlemaniagames.com: Use “metal” at checkout for a MJR discount

GAMES SHOWN
Soukyugurentai (Saturn)
Run Saber (SNES)
Psi-Ops: The Mindgate Conspiracy (PS2)
Katamari Damacy (PS2)
Soulcalibur III (PS2)
Midnight Club II (PS2)
R-Type Final (PS2)
Amplitude (PS2)
Dungeon & Dragons: Tower of Doom (Saturn)
Fire Shark (Genesis)
Doom Troopers – The Mutant Chronicles (Genesis)
Heavenly Guardian (PS2)
Castlevania: Bloodlines (Genesis)
Super Mario Galaxy (Wii)
House of the Dead Overkill (Wii)
Batman: The Brave and the Bold (Wii)
Madworld (Wii)