The Rise and Fall of Prince of Persia

In 1989, young college graduate Jordan Mechner introduced a 2D platformer called Prince of Persia to the world. Platformers were all the rage during the 80s, yet Mechner’s set itself apart from its contemporaries with its weighty, swashbuckling action, and incredibly smooth animations – a feat that Mechner had achieved by rotoscoping his family and friends into sprites.
After a decade of enhanced ports and a strong sequel, the series would fall into an abyss following a misstep into the third dimension. Yet just when all seemed lost, Ubisoft’s young, Montreal-based studio would step in and transform the series into a modern classic, implementing a gameplay mechanic now as iconic as the franchise itself in the process.
Prince of Persia’s new heroes would continue to nurture it for many years after – until finally, after bringing it to the silver screen, the decision was made to put it on hold. The series’ spark had seemingly vanished – but the mark it had left on the industry and gamers worldwide would still remain.
This is the rise and fall of Prince of Persia.

Art of Noise – Vinyl Production Behind the Scenes

The third album, In No Sense? Nonsense!, by the English avant-garde synth-pop band Art Of Noise is an experimental record. The album is available as a limited edition of 2000 individually numbered copies on turquoise vinyl. The expanded edition includes 9 bonus tracks and a 4-page booklet. The deluxe vinyl edition is compiled and curated by Ian Peel, with Anne Dudley and JJ Jeczalik.

More Info: https://www.musiconvinyl.com/catalog/the-art-of-noise/in-no-sense-nonsense#.XL4lvC-ZPUI

Buying my new supercar and driving it home

Now that my F430 is going to be sold by the end of the month, I needed to get another supercar otherwise I would be sad and have to change my channel’s name to Normal Guy Normal Car. I have been watching the market for quite a while and I believe one particular model is near the bottom of it’s pricing. But let’s be honest, I just want this car because it’s amazing and it’s the car I always have wanted. I captured some of my phone calls with multiple dealerships and how boring and frustrating that process can be. I will have a follow up video explaining how I’m paying for the car and how the financing will work.

Retro Gaming with a Heavy Metal Soundtrack