
Why Did I Love 007 Nightfire?



Today I review all 10 FIRST PERSON SHOOTERS on the mighty Sony PSP. Some are great…and some… not so much 😂
GAMES SHOWN:
Coded Arms
Coded Arms: Contagion
Call of Duty: Roads to Victory
Ghost in the Shell: Stand Alone Complex
Brothers in Arms: D-Day
Peter Jackson’s King Kong
Medal of Honor: Heroes
Medal of Honor: Heroes 2
Tom Clancy’s Rainbow Six Vegas

Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks. Currently available for Steam but coming to PS4/Xbox One soon.

Reviewed on PC by Ryan McCaffrey. Note that this review is exclusively focused on Doom Eternal’s single-player campaign. The multiplayer mode, Battlemode, won’t be available until launch on March 20, so we’ll review it separately and then issue our final Doom Eternal score ASAP after that.

Another fantastic Switch conversion – and this time it’s 4A Games itself that teases out some stunning visuals from Nintendo’s console hybrid. Metro 2033 Redux and Metro Last Light Redux are both stacked up against the last-gen Xbox 360 and current-gen PS4 versions of the game – and the results are fascinating.

Tim Willits breaks down the history of the Quake franchise.
Today I have Call of Duty 3 for the Playstation 2, Xbox, Wii, Xbox 360 and the Playstation 3. I give a brief history into the making of the game and I compare the Frame rates & compare graphics. Sit down, relax and enjoy this awesome Side by Side episode of Call of Duty 3.
Digital Foundry: This is fascinating! Not only has Nvidia RTX tech been brought to bear on Quake 2, but the entire renderer has been rewritten with full path-tracing. In short, not just reflections, shadows or lighting – but EVERYTHING is rendered here with ray tracing. So how well does it run and how does it look? Join John and Alex for a detailed discussion.