Tag Archives: RPG

Vampire: The Masquerade – Bloodlines 2 – E3/Gamescom Demo With Ka’ai Cluney

We sat down with Hardsuit Labs Creative Director Ka’ai Cluney and asked him to provide insight and commentary on this pre-alpha gameplay demo build from May 2019, first shown at E3 and more recently at Gamescom.

Vampire: The Masquerade – Bloodlines 2 will launch on PC and consoles in 2020 and is now available for pre-order. To learn more about Vampire: The Masquerade – Bloodlines 2, please visit www.bloodlines2.com.

Announcing D&D Classics Enhanced Edition Collector’s Packs!

It’s time to enter the world of Faerûn like never before!

We’ve gathered a wonderful group of some of the finest adventurers in the lands to tell you all about our collaboration with Beamdog that you won’t want to miss: the Enhanced Edition Collector’s Packs for Baldur’s Gate, Neverwinter Nights, and Planescape: Torment & Icewind Dale! There’s something for everyone in these amazing collections, and for those who just can’t decide, we’ve got the Ultimate Enhanced Edition Collector’s Pack that’s full to bursting with unbelievable goodies!

For more info and to preorder now, click here: http://bit.ly/BeamdogxSB

The History of Dragon Age: Origins

When it comes to Western role-playing games, few video game developers are as renowned as Bioware. The Edmonton-based studio’s catalogue is as celebrated as it is influential, with almost all of its titles representing the peaks of their genres in the eras they debuted. Baldur’s Gate brought computer RPGs back in vogue with its sublime, high-fantasy gameplay. Neverwinter NightsKnights masterfully adapted its tenets into a multiplayer-centric experience. Star Wars: Knights of the Old Republic saw the former games’ narrative finesse melded with the adventurism of the galaxy far, far away. And Mass Effect made all of this Bioware’s own – while taking it to the next level.

But being this renowned comes with a high heavy price. Today, gamers are well aware of the struggles the studio dealt with recently during the development of games like Mass Effect: Andromeda and Anthem. Yet the reality is that struggles like these have persisted throughout its entire history, with nearly every major production that Bioware has successfully completed representing a triumph in the face of massive adversity.

Dragon Age, Bioware’s much-beloved high-fantasy series, is perhaps most emblematic of this. While each of its mainline entries were made under vastly different circumstances from one another, they all suffered in their own, unique ways. Its third one’s design failed to fully come together until late in its production, and needed to be made in an incredibly unruly engine. Its second one’s development period was one of the most cramped its staff had ever experienced. And its first operated without a consistent team or set of tools for an immensely long – so much so, that many wondered if it was ever going to come out at all. This is the history of Dragon Age: Origins.

Septerra Core: Trashed Classics (PC RPG from 1999)

As a fan of Japanese style role playing games, I have been more than a little disappointed with the offerings of our soon to be last gen. So what do you do when there are no good rpgs to play? You look for obscure retro rpgs, duh. Today we are taking a look at a classic role playing game that answers the question, what do you get when you combined early PC and Japanese console rpgs? Can the offspring of such a sorted affair possibly yield a good game? Let’s find out in my review of Septerra Core.

The Bard’s Tale IV: Combat Commentary

Lead Designer David Rogers walks through the details of our previous Bard’s Tale IV video, breaking down each scene and going into detail on all the gameplay features being shown.

The Bard’s Tale IV returns to the classic fantasy RPGs of years past. Featuring dynamic turn-based combat, a full party of characters to build and customize, and first-person exploration of maze-like dungeons with devious puzzles and riddles, The Bard’s Tale IV is a true successor to the original Bard’s Tale trilogy, and is crowdfunded by thousands of fans. Help us bring back the dungeon crawl and return to Skara Brae – the city that started it all.