Videos

The End of LGR Donation Videos

Lazy Game Reviews (LGR) is like the Indiana Jones of retro tech, except instead of dodging boulders, he’s dodging compatibility issues on Windows 98. Clint Basinger, the mastermind behind LGR, brings a charming mix of nostalgia, nerdiness, and dry humor as he dives into the quirks of vintage computers, classic games, and obsolete gadgets that time (and everyone else) forgot.

Imagine a guy who can spend 15 minutes passionately discussing a beige desktop case and somehow make it fascinating. Clint is the kind of person who gets visibly excited about unboxing a new old stock Sound Blaster card and probably dreams in 640×480 resolution. His love for The Sims is borderline religious, and his “Thrift Store Hauls” are like treasure hunts where the treasure is an ancient keyboard that weighs more than your dog.

His tone? Calm, soothing, and perfect for when you want to be lulled into a false sense of “Wow, I didn’t know I needed to know about MS-DOS that much.” And let’s not forget his glorious “Woodgrain” aesthetic obsession, which might as well be his spirit animal.

In short, Clint is the guy who’ll convince you that the pinnacle of human innovation was a 486 PC, all while sipping Dr Pepper and making you wonder why you suddenly want to collect floppy disks.

Troy Baker: The Hardest Part of making Indiana Jones and the Great Circle

Troy Baker is like the Swiss Army knife of voice acting—if the Swiss Army knife were ridiculously charismatic and could sing like an indie rock star. This guy doesn’t just “play a role”; he becomes the role. Need a brooding antihero with a heart of gold? He’s Joel from The Last of Us. Want a flamboyant villain who radiates chaos? He’s Pagan Min from Far Cry 4. Oh, and don’t forget Booker DeWitt in BioShock Infinite—because apparently, existential crises sound better in his voice.

He’s also one of those rare voice actors who can make you laugh, cry, and question your life choices in a single scene. And if he’s not stealing the show in a video game, he’s probably serenading a room full of fans with his guitar because, yes, of course, he’s also a musician. Honestly, the guy’s talent feels like a glitch in the matrix—someone nerf him already!

In summary, Troy Baker is what happens when you max out charisma, talent, and versatility in a character creator and then break the game.

Pat the NES Punk is a total SHILL & Pathetic

Pat used to be the hero, the one who stuck it to “The Man.” But now? Oh, Pat’s slapping logos on everything, from socks to sandwich bags. It’s like watching a punk rock star start selling used cars. “But they’re eco-friendly!” Pat says, holding up a toothpaste sponsorship deal. We’re onto you, Pat. You traded your ideals for cash—and maybe a free toaster. Shill of the century? Nah, Pat’s too busy monetizing his apology tour to even care.

Heavy Metal Christmas Santa! 🤘

Heavy Metal Christmas Santa! 🤘

Santa’s Heavy Metal Sleigh
(A Christmas Carol in Rock ‘n’ Roll)

Up at the North Pole, on a frosty night,
Santa’s workshop glows in the pale moonlight.
But inside the shed, there’s a thunderous roar,
Santa’s shredding riffs like never before!

Rockin’ reindeer, bang your heads,
Santa’s sleigh is painted red!
Heavy metal fills the skies,
Jingle bells with power cries!

He’s got a six-string axe with candy cane stripes,
Elves on the drums bringing hardcore vibes.
Rudolph’s nose is a blazing red stage light,
As Santa shreds solos, it’s a Christmas fright!

Rockin’ reindeer, bang your heads,
Santa’s sleigh is painted red!
Heavy metal fills the skies,
Jingle bells with power cries!

From chimney to chimney, his amps do wail,
Delivering gifts with a fiery trail.
The stockings shake, the halls do quake,
Santa’s metal spirit, for goodness’ sake!

The kids hear his sleigh and a power chord scream,
It’s not just a dream, it’s a metalhead’s dream!
Santa roars, “Merry Christmas to all tonight,
And may your holidays be loud and bright!”

Rockin’ reindeer, bang your heads,
Santa’s sleigh is painted red!
Heavy metal fills the skies,
Jingle bells with power cries!

So if you hear a riff as the snowflakes fall,
It’s Santa Claus rocking to the Christmas call.
Raise your horns, let the carols play,
And headbang with Santa on his heavy sleigh!

** NEW ** XREAL One AR Glasses Review – Big Improvements!

Review of the new XREAL One AR Glasses. These glasses have a brand new custom X1 chip that adds built in settings, ultra low latency and doesn’t require an external Beam adapter to anchor the display (3 DoF). They’ve also upgraded the audio, added better brightness, a larger field of view, distortion-free visuals and much more.
Order XREAL One from Amazon: https://amzn.to/49MQfgY
Order XREAL One from official website: https://bit.ly/4fprhWn

BLADE RUNNER for Commodore 64 (1985) Review

Blade Runner on the Commodore 64 was like watching a sci-fi blockbuster through the lens of an 8-bit kaleidoscope—and somehow still loving every minute of it. Released in 1985, this unofficial game was a loose interpretation of the iconic movie, meaning you didn’t exactly feel like Deckard hunting replicants; you felt more like Deckard’s cousin, running a weird intergalactic taxi service. The game’s visual style was pure pixel art magic (for its time), with your “car” flying across a futuristic cityscape that looked like it was designed by a very enthusiastic Etch A Sketch artist.

The gameplay? Pure chaos. You piloted a spinner through Los Angeles 2019 (a very optimistic 1980s take on our future), dodging obstacles and shooting down enemy ships with controls so slippery, they made you question if gravity still existed in this dystopian world. The sound effects were classic Commodore 64 bleep-bloops, though it occasionally felt like your computer was imitating a stressed-out robot. And while there wasn’t much of a storyline, fans still appreciated its effort to capture the movie’s vibe—if by “vibe” you mean “Let’s make it fast, flashy, and a little confusing.” It might not have been a faithful adaptation, but Blade Runner on the C64 had a scrappy charm that made it a cult classic. It’s like the bootleg VHS of games—janky but weirdly endearing.

JerryRigEverything SCRATCHES the HELL OUT OF the Chromatic Game Boy handheld 😂

JerryRigEverything is like the MythBusters of tech, except the only myth being tested is, “Can this phone survive Zach’s wrath?” Hosted by Zach Nelson, the channel specializes in putting the latest gadgets through a torture test so extreme it feels like watching a Saw movie for smartphones. He wields his razor blade like a tech-savvy samurai, scratching, burning, and bending devices with the kind of calm demeanor that makes you wonder if he’s secretly auditioning for the next James Bond villain.

But it’s not all destruction; there’s an oddly satisfying science to it. Zach’s soothing voice explains the chaos as he systematically destroys your dream gadget, all in the name of “durability.” Want to know if your $1,000 phone can handle being sat on? He’s got you covered. Curious about whether it scratches at a Level 6 or a Level 7? He’s your guy (and yes, there’s always a deeper groove at Level 7). By the end of each video, you feel oddly educated and vaguely guilty for laughing as a poor phone gets bent in half. It’s the perfect mix of nerdy engineering and tech carnage, and you can’t help but come back for more.

8-Bit Guy: How Atari 8-Bit Computers Work!

The classic Atari 8-bit computers were the ’80s equivalent of a mullet: business up front, party in the back. Designed to handle both serious computing and wild gaming adventures, they came in models like the Atari 400 (the “starter pack”) and the Atari 800 (the “big boss”). These machines looked so sleek for their time that you’d half expect them to transform into a DeLorean if you pressed the right key combination. With their vibrant graphics and bleepy-bloopy soundtracks, they made even the most mundane spreadsheet tasks feel like they were happening in a disco-themed galaxy far, far away.

But let’s talk quirks. The Atari 400 had a keyboard that was basically a glorified sheet of plastic—great for wiping off crumbs, not so great for typing anything longer than your name without cramping up. The Atari 800, on the other hand, boasted actual keys and expansion slots, which made you feel like you were piloting the Starship Enterprise. And then there were the peripherals: cassette drives that took ages to load a game (but hey, what’s an extra 20 minutes for Donkey Kong?), and floppy disks that weren’t as floppy as their name suggested. Yet despite their quirks, Atari 8-bit computers were beloved for their versatility, pioneering features, and their uncanny ability to turn a living room into a techno wonderland. You didn’t just own an Atari—you joined a club of pixel pioneers who knew how to have fun in 8-bit style.