Mario Kart 8 Deluxe is hiding secret driving techniques that Nintendo don’t want you to know about! Well, all right that’s not true but nevertheless these techniques aren’t explained to you in the game without doing some digging, but luckily Alex is on hand to spell it all out for you!
JXD announced a new more powerful revision to their hardcore Android based gaming handheld. Here is the trailer:
7inch IPS Screen 1920*1200px
Chipset:RK3288,1.8GHz ARM Cortex-A17 GPU:ARM MAIL-T764
4GB DDR3 RAM, 64GB Support Micro SD(TF) UP TO 128GB
10,000mAh LITHIUM-ION POLYMER BATTERY
Support Bluetooth 4.0
Designed for Triple-AAA Games and sell support for 18 retro Emulators
It’s been a really long time since my last pickups video. I didn’t think I was going to do another one, but I was convinced to bring it back otherwise. Moreover, I’m curious how much will be interested.
Check out Croooow!!!YouTube channel
PS1 games are compatible with a ridiculous number of PlayStation systems… PS2, PS3, and don’t write off the handhelds! We go in-depth into all of these options, and you might be surprised by the features and quirks we discover!
YouTube Karak reviews Prey for PC, PS4, and Xbox One.
Arkane’s Prey is a re-imagining of the original 2006 Prey developed by Human Head Studios. While Prey 2, a sequel to the 2006 game, had been planned, it fell into development hell following transfer of the intellectual property from 3D Realms to Bethesda Softworks, and eventually canceled in 2014. Arkane’s version does not use any of the planned sequel’s assets, and only incorporates the name and the broad theme of the protagonist being hunted by aliens of the previous games. Arkane built Prey as a spiritual sequel to System Shock, providing the player with several potential means of progressing within the game.
Celebrating the 15th anniversary of The Elder Scrolls III! It’s considered by many to be the best in the franchise, but how well does Morrowind (and its expansions Tribunal and Bloodmoon) hold up fifteen years later?
Morrowind was designed with an open-ended free-form style of gameplay in mind, with less of an emphasis on the game’s main plot than its predecessors. This choice received mixed reviews by some members of the gaming press, though such feelings were tempered by reviewers’ appreciation of Morrowind’s expansive and detailed game world. Despite that, Morrowind received both critical and commercial success, winning various awards, including game of the year, as well as selling over four million sales worldwide by 2005.The game spawned two expansion packs, known as Tribunal and Bloodmoon. Both were eventually repackaged into a full set and titled Morrowind: Game of the Year Edition, which released in October 2003.
Lead Designer David Rogers walks through the details of our previous Bard’s Tale IV video, breaking down each scene and going into detail on all the gameplay features being shown.
The Bard’s Tale IV returns to the classic fantasy RPGs of years past. Featuring dynamic turn-based combat, a full party of characters to build and customize, and first-person exploration of maze-like dungeons with devious puzzles and riddles, The Bard’s Tale IV is a true successor to the original Bard’s Tale trilogy, and is crowdfunded by thousands of fans. Help us bring back the dungeon crawl and return to Skara Brae – the city that started it all.
Retropalooza Houston 2017 in Texas! Big retro video game and toy convention with rare games, popular YouTube gamers, odd dancing, panels, and some cool pickups.
A collection of the worst titles from the Wii U’s colorful roster. Cover your noses, because these games stink.
Ubisoft went from making our favorite games to having tons of haters. But why exactly? Let’s talk.
Boy that GAME ROOM in the very beginning of the video looks very, very, very, very, very familiar! 😉
(yeah, they just took my photo)