How Prince of Persia Defeated Apple II’s Memory Limitations | War Stories | Ars Technica

Ars Technica – For today’s episode of War Stories, Ars Technica sat down with Prince of Persia creator Jordan Mechner to learn about the challenges he faced while bringing his ambitious vision for the game to life. As the 1980’s wound down, Mechner found himself fighting against not only the limitations of the Apple II hardware but the impending death of the platform itself. Decades later, Prince of Persia remains a classic example of how the constraints of early gaming led to solutions that advanced the artform.

Airwolf – Theme Cover (KOSmusic Version)

KOSmusic – This is my cover of the theme song of a super classic from the TV series of all time: Airwolf Theme of the 1984

To recreate this version, I took inspiration from the original and the extended version of this fantastic track. I wanted to give a more “synthesized” impression compared to the original by replacing the “French Horn” with classic 80s synth brass and other typical sounds of those years.

In the future, I will try to recreate the original version of the opening theme and maybe even the extended version of this MASTERPIECE.

It took a few months to recreate the cover, the graphics and the video but I hope you like it 😉