I had a good time hanging w/ Tito from MachoNachoMedia. We hung out in my game room & I showed him the Xbox prototype desk light given to Microsoft employees.

I had a good time hanging w/ Tito from MachoNachoMedia. We hung out in my game room & I showed him the Xbox prototype desk light given to Microsoft employees.

The Neptune Project: ► Project Github: https://github.com/Board-Folk/Neptune ► Follow COSAM: https://x.com/cosam_the_great?lang=en
The Sega Neptune, the Bigfoot of gaming consoles—some say it existed in prototype form, others claim it was just a fever dream brought on by Sega’s caffeine-fueled brainstorming sessions in the ‘90s. Either way, this mythical beast was supposed to be a Sega Genesis and 32X hybrid, combining two things that Sega fans already had separately into one convenient package…
It would have saved gamers the hassle of duct-taping their Genesis and 32X together like a Frankenstein creation.
No need for extra cables! (A big deal in the era where Sega consoles needed more wires than a ‘90s home office.)
It had a cool name! Seriously, “Neptune” made it sound like it could survive in deep space… unlike the Saturn, which actually launched and promptly sank like a gas giant in quicksand.
By the time Sega was maybe, possibly, sort of ready to release it, the Sega Saturn was already on the horizon. Sega realized that selling a console that was technically two years outdated was probably not the best strategy—although, let’s be honest, that never stopped them before.
Thus, the Neptune was unceremoniously abandoned, joining the ranks of lost Sega hardware like the Sega Pluto and the Dreamcast’s dignity post-2001. Today, it remains a legend, whispered about in retro gaming circles—the console that could have been, but probably would have been a bad idea anyway.
A Sega Dreamcast Development Kit was dropped off at RE-PC in the Seattle area for recycling. Thankfully they saved it and got it running along with prototype and development software plus design documents. It’s a cool piece of Sega Dreamcast history and is now on display at the Tukwila store! Check it out: http://www.repc.com
I should add that the museum parts of RE-PC are completely FREE, so swing by if you are in the area and check out their cool stuff!
The Mario Artist: Paint Studio beta! We cover the pre-release version for Paint Studio for the Nintendo 64DD! Discovered on a blue, N64 DD development disk.
JohnRiggs – An NES prototype for the unpublished Days of Thunder was found on several floppy disks, the game’s code manually pieced together and made playable thanks to the Video Game History Foundation and Rich Whitehouse. This unreleased Days of Thunder for NES is completely different from the one that was officially released.
The Nintendo PlayStation console is currently up at auction and is at $350,000!
It’s Adam Koralik here and today we’re doing something special. I had the opportunity to sit down, use, review, and discuss the history of the Sega Pluto prototype, AKA the Sega Saturn Model 3.
A prototype of the unreleased video game adaptation of Akira for the Sega Mega Drive! Download + More Info –https://hiddenpalace.org/Main_Page
Microsoft’s HOLOLENS is a $3,000 mixed reality technical marvel…and I got the opportunity to play all the games on it!
Games Shown:
RoboRaid
Fragments
Young Conker
Actiongram
Galaxy Explorer
HoloTube
This is the ultimate mashup of the Atari 2600 and Sony Walkman Professional! It’s a custom programmed FPGA circuit board enclosed in a 3D printed walkman-like device with working buttons, HDMI output and 100% compatibility with accessories and cartridges.
FEATURES:
HDMI video and audio output
Analog audio output
Perfect Atari 2600 core hardware implementation
Compact enclosure that resembles a Walkman
Uses standard size Atari 2600 game cartridges
Works with all Atari 2600 peripherals
Support for odd size Atari 2600 cartridges
Chris Brenner (creator): http://thehippiecampus.com/blog/
Andrew (graphic designer): http://rockhartclothing.com

