Tag Archives: Featured

Computer games you (probably) didn’t know existed!

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Think you know every computer game? Think again! I’m diving into the weird, wild, and overlooked world of games you (probably) never knew existed—obscure gems, bizarre experiments, and hidden titles that might just surprise you! WATCH >> https://youtu.be/gPjvhuOs0cQ

GAMES SHOWN:

Homey d. Clown

Revenge of Defender

Beatle Quest

Star Trek BORG

Jaws

Rendezvous with Rama

Psycho: Arcade Quest

Conan

Collecting big box PC games is like adopting a litter of cardboard dinosaurs—massive, glorious, and completely impractical in the modern world. Each one is a shrine to an era when game publishers believed that bigger boxes meant bigger fun, stuffing them with floppy disks, manuals thick enough to stop a bullet, and maybe a novelty item like a cloth map or a fake decoder ring. Shelving them is a workout; one trip to the thrift store can transform your living room into a structural engineering problem. Friends will marvel at your shelf of three-foot-wide neon rectangles while silently wondering if you’re preparing for some kind of retro computer apocalypse.

But oh, the dopamine hit when you crack open a box and find pristine install floppies and a glossy manual that smells faintly of 1996 carpet glue. It’s part history, part treasure hunt, and part self-inflicted storage crisis. You’ll pay five bucks for a game you’ll never play just because the box art features a wizard holding a CD-ROM like the Holy Grail. And while modern gamers brag about terabytes of digital libraries, you can smugly point to your fortress of cardboard and say, “These games don’t just live in the cloud—they are the cloud, if the cloud weighed forty pounds and smelled faintly of basement nostalgia.”

BBC Explaining how a touchscreen works with a sausage

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Touchscreens are basically the tech world’s way of saying: “What if we let people poke a sheet of glass and pretend it understands them?”

Here’s the magic:
Your phone screen is coated with an invisible grid of tiny electrical fields. When your fleshy, sausage-like finger touches it, you disturb the force—like a clumsy Jedi—and the phone goes, “Ah yes, this greasy smear right here is a command!”

It’s called capacitive sensing, but in reality, it feels like sorcery. Your finger conducts electricity ever so slightly, and the screen triangulates your touch with more precision than a cat deciding exactly which object to knock off the counter.

Of course, the system has its quirks:

  • Works perfectly when you barely brush the screen.

  • Completely ignores you if your hands are cold, wet, or gloved—basically any condition where you actually need it to work.

  • Loves to register phantom “ghost touches,” so sometimes your phone just decides to call your boss at 2 a.m. because of a single speck of pocket lint.

So in short: modern touchscreens are an elegant blend of physics and wizardry, designed to make you feel powerful when you pinch-zoom a cat meme… and powerless when you can’t hit the right letter in your password on the first try.

These NES Games Were Completely Different Overseas!

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Ah, the NES vs. the Famicom — same console DNA, but like two siblings who went down very different life paths.

  • The NES (North America/Europe):
    This one put on a gray business suit, slicked its hair back, and said, “Don’t worry parents, I’m not a toy, I’m a serious entertainment system.” The design screams VCR because in the 1980s, VCR = trustworthy high-tech device, not child’s plaything. You’d shove games in like VHS tapes, push it down, and pray to Miyamoto that it actually worked. (Spoiler: it rarely did, unless you blew into the cartridge like you were giving CPR to a kazoo.)

  • The Famicom (Japan):
    Meanwhile, the Famicom rolled up in bright red-and-white plastic, looking like a Fisher-Price spaceship. Instead of pretending to be “serious electronics,” it just embraced the fact that it was a toy. The controllers were hardwiredinto the system like an overprotective parent saying, “No, you don’t get to lose these.” And if you were unlucky, you were stuck with Player 2’s controller, which had a microphone but no Start or Select buttons — the equivalent of being handed a karaoke mic when everyone else gets actual instruments.

So:

  • The NES was your dad’s respectable, khaki-wearing child, who wanted to impress the adults.

  • The Famicom was the wilder, candy-colored younger sibling, running around with a mic and yelling at the TV.

Both played Mario. One just looked like it wanted to do your taxes while the other looked like it had eaten too much sugar.

Apple iOS 26 OUT NOW! – All New Features You NEED to Know!

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Apple is basically that kid in school who always had the nicest backpack, but wouldn’t let you borrow a pencil unless you agreed to buy their brand of paper to write on.
They’re the only company that can say, “We removed the headphone jack to make your life better,” and then sell you a $29 dongle so you can get your life back. Their idea of innovation is sometimes just deleting something, shrugging, and then calling it “courage.”

Apple events feel like a sermon where a man in a black turtleneck (or his spiritual descendants) gently tells you that this rectangle is slightly shinier, slightly rounder, and—most importantly—$200 more expensive than the last rectangle. And somehow, you nod along and clap like you’ve just witnessed a miracle.

Their ecosystem is basically a velvet-lined cage: beautifully designed, incredibly smooth, but the moment you try to escape, you realize the bars are made out of lightning cables, iCloud storage fees, and that one green bubble friend ruining group chats.

In short: Apple doesn’t just sell you products. They sell you the dream of being slightly cooler than everyone else while trying not to admit you spent $1,200 on a phone that can fall asleep in under 2 seconds if it sees a drop of water.

THE MOST INSANE DIG OF MY ENTIRE LIFE

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Collecting big box PC games is basically the nerd equivalent of hoarding Fabergé eggs — except instead of jeweled treasures, you’ve got a wall of cardboard bricks the size of cereal boxes that once contained a single floppy disk and 200 pages of manuals.

There’s something magical about them, though. Modern games give you a digital download code; big box games gave you a phone book of installation instructions, a map, a novella explaining the backstory, and maybe even a floppy with “shareware” just to tease you. Buying Myst back then felt like adopting a small library.

The boxes themselves are a workout program. Stack a few dozen on a shelf and suddenly you’re living inside a Jenga tower of DOS-era nostalgia. Move apartments? Congratulations, you’ve just volunteered to carry 75 pounds of King’s Quest across town. And of course, the one you want is always on the top shelf, behind Flight Simulator 98 and Oregon Trail Deluxe, so now you’re climbing like Indiana Jones in a temple made of cardboard.

And the collector’s mindset is hilarious: “Yes, I know I own Doom in every format ever made, but this one has the rare sticker variant AND the slightly less crushed corner. Totally worth $200.”

In the end, collecting big box PC games isn’t just about the games — it’s about preserving an era where packaging was bigger than the monitor you played it on. Plus, let’s be honest: half the joy is showing off to your friends like, “See this box? This one game required 12 floppy disks. TWELVE. Kids these days don’t know the struggle.”

I Did NOT Expect Nintendo to Do This… (Direct Reaction)

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Here’s the games that I’m most interested in. How about you?
Yoshi and the Mysterious Book
Mario Tennis Fever
Storm Lancers
Hades II
Metroid Prime 4: Beyond
Resident Evil Requiem
Fire Emblem: Fortune’s Weave

Nintendo Directs are basically Nintendo’s version of surprise parties—except instead of cake, you get a man in a blazer calmly announcing that a 25-year-old game you already bought three times is finally coming to Switch. 🎉
They start with this oddly formal tone, like Nintendo is about to unveil world peace, and then—BAM—Kirby is suddenly eating an automobile. You’ll see a polite Japanese executive appear, bow slightly, and then casually drop, “And now, please enjoy a brief look at Metroid Prime 4.” Cue a 12-second clip of a logo. Fans collectively lose their minds like they’ve just witnessed the cure for aging.
The pacing is wild too. One minute it’s Animal Crossing DLC, the next it’s a farming game where you marry turnips, and then oh look—it’s Bayonetta strutting through an exploding cathedral in slow motion. Somewhere in there, Miyamoto will just pop in like your cool uncle, smiling and talking about Pikmin as if he’s discussing his stamp collection.
And the endings? Always chaos. They wrap up with “Just one more thing…” which is Nintendo code for “We’re about to break the internet.” That’s when you find out Mario can now turn into a dinosaur, or a Splatoon kid is secretly in Smash Bros. It’s like Oprah giving out cars, except instead it’s “YOU get a port, YOU get a remake, EVERYBODY gets another Mario Kart track!”

YouTube Behind the Scenes: Our Favorite Videos to Make!

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Michael on Patreon asks: What are your favourite videos to make personally?

Reggie: https://www.youtube.com/@The_RadicalOne
John Riggs: https://www.youtube.com/@JohnRiggs
Game Sack: https://www.youtube.com/@GameSack
John Hancock: https://www.youtube.com/@johnhancockretro
John Linneman: https://www.youtube.com/@DigitalFoundry JRPGLife: https://www.youtube.com/@JRPGLife
Gaming off the Grid: https://www.youtube.com/@GamingOffTheGrid
Rad Junk: https://www.youtube.com/@RadJunk
Retro Maggie: https://www.youtube.com/@Retro_maggie
Gemma: https://www.youtube.com/@TheGebs24
GenXGrownUp : https://www.youtube.com/@GenXGrownUp

Forgotten Realms: Demon Stone – Official Re-Launch Trailer

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Demon Stone is basically what happens when you take a Dungeons & Dragons campaign, stuff it into an action movie blender, and hit “puree.” You control not one, not two, but three fantasy heroes who swap places mid-battle like they’re in a tag-team wrestling match—only instead of chairs, they’re hitting each other’s problems with swords, magic, and grumpy dialogue. One’s a fighter who solves everything with brute force, one’s a sorcerer who probably reads too much, and one’s a rogue who thinks “stealth” means yelling less loudly than the other two.

The game throws you into a whirlwind of dragons, orcs, and voice acting so serious you’d think the fate of the actualuniverse was on the line. The combat is flashy, the story moves faster than a halfling running from a bar tab, and the cutscenes are pure “2004 fantasy cheese” in the best possible way. It’s not the most polished RPG out there, but it delivers exactly what you want: epic battles, ridiculous set pieces, and the occasional feeling that your party would be way more efficient if they didn’t bicker like siblings on a road trip to Mordor.

I got a letter trying to bribe me to delete a negative review! The ” D Deng ” Scam

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Buying things online is a bit like going fishing in a murky pond—you might catch something amazing… or you might reel in a boot full of disappointment. The internet is basically one giant bazaar where legitimate stores sit right next to shady “businesses” run by a guy named Dave in his basement, who swears that Gucci makes fanny packs out of recycled trash bags. One moment you’re buying a perfectly fine coffee mug, the next you’ve accidentally pre-ordered a “limited edition collectible” that turns out to be a keychain with suspicious glue stains.

Scammers are the real final boss of online shopping. They use fake reviews, too-good-to-be-true prices, and product photos so heavily Photoshopped they could win a digital beauty pageant. They’ll promise you a diamond ring and send you a “diamond-shaped” rock from their driveway. And when you complain? Poof—they vanish into the internet mist like cyber-ninjas, leaving behind only a trail of typos and broken customer service links. The moral? If the deal looks like it was written by someone using Google Translate on a bumpy bus ride, maybe close the tab and back away slowly.

$20 Game Challenge – The Hunt for Hidden Gems

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GeekFest takes place in Everett about 30 minutes north of Seattle. And it’s in a sports arena, which is kind of unusual. Almost all of the video game vendors are on the floor surrounded by the seats and than all around on each deck level are the food vendors, artists, arcade machines and more. 

Metal Jesus Rocks heads to the Geekfest Retro Gaming Expo in Seattle for a special challenge: can he find retro video games for $20 or less? From hidden gems to classic favorites, he’s on the hunt for budget-friendly titles that every collector should keep an eye out for.

Join Metal Jesus as he digs through vendor booths, hunts for deals, and shares tips on cheap retro game collecting. Whether you love the NES, SNES, PlayStation, Sega, or other classic consoles, this video is packed with video game hunting fun, collecting strategies, and maybe even a few rare finds.

If you enjoy retro gaming hauls, game expo adventures, and seeing how far $20 can go in today’s collecting scene, you won’t want to miss this one!